Super Me Card Game

SKU
038293
Grade 3-AD
Teaching Method
Traditional
Teacher-centered curriculum commonly used in classrooms that may include a text, teacher manual, tests, etc.
Charlotte Mason
A methodology based on the work of a 19th century educator who maintained that children learn best from literature (Living Books), not textbooks.
Classical
A methodology based on the Latin Trivium (three stages of learning), including the grammar stage (memorization and facts), logic stage (critical thinking), and rhetoric stage (developing/defending ideas).
Unit Study
A thematic or topical approach centered around one topic that integrates multiple subject areas.
Montessori (Discovery)
A methodology based on the work of a 20th century educator that emphasizes student and sensory-driven discovery learning and real-life applications.
Other
Other methodologies
Religious Content
Secular
Contains content contrary to common Christian beliefs (i.e. evolution).
Neutral
Avoids religious or theoretical topics or presents multiple viewpoints without preference.
Christian/Religious
Faith-based or including instructional religious content.
Learning Modality
Auditory
Learns through listening, talking out loud or reading out loud.
Visual
Learns through seeing, prefers written instructions and visual materials.
Kinesthetic/Tactile (Hands-On)
Learns through moving, doing and touching.
Multi-Sensory
Curriculum that employ a variety of activities/components.
Presentation
Sequential
Curriculum progresses through well-defined learning objectives. Emphasizes mastery before moving to the next topic.
Spiral
Topics and concepts are repeated from level to level, adding more depth at each pass and connecting with review.
Conceptual/Topical
Focus is on the “why,” often with a unifying concept as well as specific skills; coverage may be broader.
Teacher Involvement
Low Teacher Involvement
Student-led materials; parent acts as a facilitator.
Medium Teacher Involvement
A mix of teacher-led time and independent student work.
High Teacher Involvement
Teacher-led lessons; may utilize discussions, hands-on activities and working together.
Additional Materials Required
No other materials needed
Everything you need is included.
Other Materials Required
There are additional required resources that are a separate purchase.
Other Materials Optional
There are additional resources mentioned or recommended but are not absolutely necessary.
Consumable
Consumable
Designed to be written in; not reusable.
Non-Consumable
Not designed to be written in; reusable.
Our Price
$5.99 $5.99 $4.50
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Description

You don't have to be grown-up to change the world in big ways! This card game teaches children about empathy, helping others, and social skills. It plays a bit like Memory, only players hold the matches in their hands. The 24 Emergency cards are laid face down on the table in a grid, and then each player is dealt Super Me! cards. On your turn, flip over an Emergency card, and look in your hand for the matching card that will show a child superhero solving the problem. If you don't have the match in your hand, turn the Emergency card back over and play continues to the next player. Keep an eye out and remember where the Emergency cards are that match the cards in your hand! The first player to match all of their Super Me! cards wins the game. A second level of play challenges children to come up with solutions to the emergencies by themselves. 2-4 players, game time is approximately 15 minutes. ~ Megan

Publisher's Description of Super Me Card Game
  • Super Me helps kids learn empathy, helping others and social skills
  • Simple to set up, easy to learn and can be played in 15 minutes or less
  • For 2-4 players, ages 4 to 6
  • Two levels of challenging play so you never get bored
Category Description for Hoyle Card Games

This line of children's games calls to mind the saying that "good things come in small packages." Each small card game box holds a deck of game cards, rules, and other game pieces such as spinners, fabric "boards" or plastic chips. Games are short, easy to learn and reinforce skills like addition/subtraction, manners, counting, money and cooperation.

Details
More Information
Product Format:Other
Brand:The United States Playing Card Company
Grades:3-AD
EAN/UPC:073854024034
Length in Inches:6.5
Width in Inches:3.875
Height in Inches:1
Weight in Pounds:0.35
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