Mag-O-Mag The Magnetic Labyrinth

SKU
029463
Grade 3-AD
Teaching Method
Traditional
Teacher-centered curriculum commonly used in classrooms that may include a text, teacher manual, tests, etc.
Charlotte Mason
A methodology based on the work of a 19th century educator who maintained that children learn best from literature (Living Books), not textbooks.
Classical
A methodology based on the Latin Trivium (three stages of learning), including the grammar stage (memorization and facts), logic stage (critical thinking), and rhetoric stage (developing/defending ideas).
Unit Study
A thematic or topical approach centered around one topic that integrates multiple subject areas.
Montessori (Discovery)
A methodology based on the work of a 20th century educator that emphasizes student and sensory-driven discovery learning and real-life applications.
Other
Other methodologies
Religious Content
Secular
Contains content contrary to common Christian beliefs (i.e. evolution).
Neutral
Avoids religious or theoretical topics or presents multiple viewpoints without preference.
Christian/Religious
Faith-based or including instructional religious content.
Learning Modality
Auditory
Learns through listening, talking out loud or reading out loud.
Visual
Learns through seeing, prefers written instructions and visual materials.
Kinesthetic/Tactile (Hands-On)
Learns through moving, doing and touching.
Multi-Sensory
Curriculum that employ a variety of activities/components.
Presentation
Sequential
Curriculum progresses through well-defined learning objectives. Emphasizes mastery before moving to the next topic.
Spiral
Topics and concepts are repeated from level to level, adding more depth at each pass and connecting with review.
Conceptual/Topical
Focus is on the “why,” often with a unifying concept as well as specific skills; coverage may be broader.
Teacher Involvement
Low Teacher Involvement
Student-led materials; parent acts as a facilitator.
Medium Teacher Involvement
A mix of teacher-led time and independent student work.
High Teacher Involvement
Teacher-led lessons; may utilize discussions, hands-on activities and working together.
Additional Materials Required
No other materials needed
Everything you need is included.
Other Materials Required
There are additional required resources that are a separate purchase.
Other Materials Optional
There are additional resources mentioned or recommended but are not absolutely necessary.
Consumable
Consumable
Designed to be written in; not reusable.
Non-Consumable
Not designed to be written in; reusable.
Our Price
$39.95 $39.95 $15.05
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Description

How good are your communication skills? How about your manual dexterity? In Mag-O-Mag, players team up as "helpers" and "drivers" as they attempt to guide a colored magnet through 3 challenging games. The helper has a view of the map: they see where the magnet is, and where it needs to go. The driver controls the magnet but must rely exclusively on the helper to understand where to move it, lest it fall off the map!

Three games are included. "Golf" is all about estimating distances, as the helper illustrates the distance the driver needs to "shoot" to get into a hole. "Jungle Race" is a fast-paced game of communication in which the driver directs the magnet around precarious precipices while being directed - and on a time limit! "Stone-age Gatherer" combines both for a tactical, time-limited game about gathering resources. Each game can be played cooperatively or competitively, but you can also use the boards to make up your own games! Above all, communication and calm fingers will prevail. For 2-4 players; ~30-minute playtime.

Publisher's Description of Mag-O-Mag The Magnetic Labyrinth

This innovative vertical holder with interchangeable game boards and magnetic game pieces allows you to play three fun, action-packed games. The games are played in teams, playing one at a time. One teammate must move the guide magnet on the backside of the game board, while the other teammate sees the game magnet move on the front of the board. This teammate must communicate with the teammate controlling the magnet and tell him or her how to move the magnet to complete the game challenge without the magnet falling off or going to the wrong spot.

In the racing game, the object is speed: Which team can complete the course the fastest? But make sure you don't crash!

In the golf game, the object is precision: How many strokes does the team need to take to reach the hole? But be careful, there are traps everywhere!

In the treasure hunt game, players must collect as many gems as possible in a given time. Who can amass the most valuable treasure?

Includes cooperative gamevariations and special rules for two-player games.

Details
More Information
Product Format:Other
Brand:Thames and Kosmos
Grades:3-AD
EAN/UPC:814743012677
Length in Inches:11.75
Width in Inches:11.75
Height in Inches:2.75
Weight in Pounds:3.45
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