Pandemic: In the Lab Game

SKU
017332
Grade 3-AD
Teaching Method
Traditional
Teacher-centered curriculum commonly used in classrooms that may include a text, teacher manual, tests, etc.
Charlotte Mason
A methodology based on the work of a 19th century educator who maintained that children learn best from literature (Living Books), not textbooks.
Classical
A methodology based on the Latin Trivium (three stages of learning), including the grammar stage (memorization and facts), logic stage (critical thinking), and rhetoric stage (developing/defending ideas).
Unit Study
A thematic or topical approach centered around one topic that integrates multiple subject areas.
Montessori (Discovery)
A methodology based on the work of a 20th century educator that emphasizes student and sensory-driven discovery learning and real-life applications.
Other
Other methodologies
Religious Content
Secular
Contains content contrary to common Christian beliefs (i.e. evolution).
Neutral
Avoids religious or theoretical topics or presents multiple viewpoints without preference.
Christian/Religious
Faith-based or including instructional religious content.
Learning Modality
Auditory
Learns through listening, talking out loud or reading out loud.
Visual
Learns through seeing, prefers written instructions and visual materials.
Kinesthetic/Tactile (Hands-On)
Learns through moving, doing and touching.
Multi-Sensory
Curriculum that employ a variety of activities/components.
Presentation
Sequential
Curriculum progresses through well-defined learning objectives. Emphasizes mastery before moving to the next topic.
Spiral
Topics and concepts are repeated from level to level, adding more depth at each pass and connecting with review.
Conceptual/Topical
Focus is on the “why,” often with a unifying concept as well as specific skills; coverage may be broader.
Teacher Involvement
Low Teacher Involvement
Student-led materials; parent acts as a facilitator.
Medium Teacher Involvement
A mix of teacher-led time and independent student work.
High Teacher Involvement
Teacher-led lessons; may utilize discussions, hands-on activities and working together.
Additional Materials Required
No other materials needed
Everything you need is included.
Other Materials Required
There are additional required resources that are a separate purchase.
Other Materials Optional
There are additional resources mentioned or recommended but are not absolutely necessary.
Consumable
Consumable
Designed to be written in; not reusable.
Non-Consumable
Not designed to be written in; reusable.
Our Price
$44.99 $44.99 $35.99
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Description

This second expansion for Pandemic adds a new dimension to the Pandemic Lab! Includes 4 new roles, new events, and a Worldwide Panic Mutation Scenario. Players can compete individually or in teams as they race to find the cure. (Requires Pandemic to play. 2 of the 3 scenarios also require Pandemic: On the Brink.)

Publisher's Description of Pandemic: In the Lab Game

Race against time to sequence diseases and test cures in thisPandemicexpansion.

ThePandemicbase game andOn the Brinkexpansion are required to play.

New medical technology has been developed that will help treat the infectious diseases spreading across the globe. TheIn the Labexpansion forPandemicadds more variety and challenge to your mission of containing deadly disease outbreaks. This time, there's a whole new way to discover cures and get closer to winning the game. Travel around the board collecting samples of each disease in the field, then use the Lab board to sequence, characterize, and test your cures. Add sample cubes to one of the two lab dishes by taking the Treat Disease action. Once enough samples are collected, seal yourself behind bio-hazard doors and send the samples through the centrifuge and separator to place them on sequence cards in the correct order. If you can get a disease characterized and sequenced, you're ready to find a cure!

In addition to the Lab Challenge,In the Labprovides two variants that shake up thePandemicexperience. Now you can take on the diseases by yourself in a solo game or split into two rival teams and race to cure and eradicate diseases, prevent outbreaks, and gain prestige. Other than a little help from the CDC, you'reon your own in the solo game. Stay in contact with your home base and discover the cures before it's too late. If you break into rival teams, curing diseases is still the ultimate goal, but the prestige you've earned over the course of the game determines the winner. Along with its four new Role cards, three new Event cards, and challenges you can combine with those in theOn the Brinkexpansion,In the Labcreates a whole new world of possibilities forPandemic.

Contents:Rulebook, 1 Lab Board, 4 New Role Cards (with Matching Pawns), 3 New Event Cards, 5 Cure Vials, 14 Sequence Cards, 2 Revised Role Cards with Lab Abilities, 5 Lab Actions Reference Cards, CDC Card, 3 Team Research Stations, 14 Awards, 8 Goal Cards, 10 Bonus Cards, 2 Virulent Strain Epidemic Cards, 12 Purple Disease Cards, 2 Mutation Worldwide Panic Cards

Category Description for Cooperative Games

Our family has long enjoyed playing co-operative games from Family Pastimes. We play competitive ones, too, but enjoy fostering team spirit as we all work toward achieving a goal. If you haven't tried this alternative to playing together, here's an assortment of some of our favorites from this company.

Category Description for Pandemic Game

If you think cooperative games are just for kids, this brilliant game will change your mind! 2-4 players work together as members of a highly skilled task force as they try to cure four infectious diseases spreading throughout the different regions of the world. Each player may perform four actions per turn including treating a disease, traveling to another city, or passing a card to another player. Randomly chosen role cards assign occupations to each team member at the beginning of the game and provide different advantages to the basic actions, based on the unique skill set of that member. With outbreaks looming and epidemics increasing the rate of infection at unknown intervals, you'll need seamless teamwork and careful planning in order to discover the cures and save the world. Built-in features such as random shuffling, five different role cards, and a flexible amount of epidemic cards provide a different game every time and allow for easier to harder levels of play. A very cleverly designed game that will take all your wits and may still beat you! Expansions require the Pandemic (#034499) base game to play.

Details
More Information
Product Format:Other
Brand:Z-Man Games
Grades:3-AD
EAN/UPC:0681706711027
Length in Inches:12
Width in Inches:8.75
Height in Inches:1.875
Weight in Pounds:1.75
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