Mad Libs: The Game

SKU
017260
Grade 5-AD
Neutral
Non-Consumable
Teaching Method
Traditional
Teacher-centered curriculum commonly used in classrooms that may include a text, teacher manual, tests, etc.
Charlotte Mason
A methodology based on the work of a 19th century educator who maintained that children learn best from literature (Living Books), not textbooks.
Classical
A methodology based on the Latin Trivium (three stages of learning), including the grammar stage (memorization and facts), logic stage (critical thinking), and rhetoric stage (developing/defending ideas).
Unit Study
A thematic or topical approach centered around one topic that integrates multiple subject areas.
Montessori (Discovery)
A methodology based on the work of a 20th century educator that emphasizes student and sensory-driven discovery learning and real-life applications.
Other
Other methodologies
Religious Content
Secular
Contains content contrary to common Christian beliefs (i.e. evolution).
Neutral
Avoids religious or theoretical topics or presents multiple viewpoints without preference.
Christian/Religious
Faith-based or including instructional religious content.
Learning Modality
Auditory
Learns through listening, talking out loud or reading out loud.
Visual
Learns through seeing, prefers written instructions and visual materials.
Kinesthetic/Tactile (Hands-On)
Learns through moving, doing and touching.
Multi-Sensory
Curriculum that employ a variety of activities/components.
Presentation
Sequential
Curriculum progresses through well-defined learning objectives. Emphasizes mastery before moving to the next topic.
Spiral
Topics and concepts are repeated from level to level, adding more depth at each pass and connecting with review.
Conceptual/Topical
Focus is on the “why,” often with a unifying concept as well as specific skills; coverage may be broader.
Teacher Involvement
Low Teacher Involvement
Student-led materials; parent acts as a facilitator.
Medium Teacher Involvement
A mix of teacher-led time and independent student work.
High Teacher Involvement
Teacher-led lessons; may utilize discussions, hands-on activities and working together.
Additional Materials Required
No other materials needed
Everything you need is included.
Other Materials Required
There are additional required resources that are a separate purchase.
Other Materials Optional
There are additional resources mentioned or recommended but are not absolutely necessary.
Consumable
Consumable
Designed to be written in; not reusable.
Non-Consumable
Not designed to be written in; reusable.
Our Price
$25.00 $25.00 $24.95
Rainbow Savings: $0.05
Description

Mad Libs have been helping kids sharpen their grammar skills for many years, and now you can have that same learning fun with Mad Libs: The Game. The game includes 42 sentence cards and 200 word cards. For 3 to 8 players, the game plays out simply deal 7 word cards to each player, flip over one sentence card, and then each player chooses enough cards from their hand to fill the blanks in the sentence. Each player reads their sentence aloud, and then everyone votes on their favorite version of the sentence. Have some hilarious, sentence-building fun with Mad Libs: The Game!

Publisher's Description of Mad Libs: The Game

Since its creation in 1958, Mad Libs has become the world's most popular word game, with over 125 million Mad Libs in print. And now, Looney Labs has turned it into Mad Libs: The Gamea party game that captures all the unexpected silliness of classic Mad Libs.

Every player is dealt Word Cards, which each feature a key word used as different parts of speech. Players use the Word Cards, along with the Sentence Card in play, to make the most appropriately inappropriate sentences possible! All players vote and the silliest sentence wins the round. The first player to win three rounds wins the game!

Details
More Information
Product Format:Other
Brand:Looney Labs
Grades:5-AD
EAN/UPC:857848004376
Length in Inches:8.5
Width in Inches:5.25
Height in Inches:2.0625
Weight in Pounds:0.9
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