Quirky Circuits Game

SKU
017065
Grade K-AD
Teaching Method
Traditional
Teacher-centered curriculum commonly used in classrooms that may include a text, teacher manual, tests, etc.
Charlotte Mason
A methodology based on the work of a 19th century educator who maintained that children learn best from literature (Living Books), not textbooks.
Classical
A methodology based on the Latin Trivium (three stages of learning), including the grammar stage (memorization and facts), logic stage (critical thinking), and rhetoric stage (developing/defending ideas).
Unit Study
A thematic or topical approach centered around one topic that integrates multiple subject areas.
Montessori (Discovery)
A methodology based on the work of a 20th century educator that emphasizes student and sensory-driven discovery learning and real-life applications.
Other
Other methodologies
Religious Content
Secular
Contains content contrary to common Christian beliefs (i.e. evolution).
Neutral
Avoids religious or theoretical topics or presents multiple viewpoints without preference.
Christian/Religious
Faith-based or including instructional religious content.
Learning Modality
Auditory
Learns through listening, talking out loud or reading out loud.
Visual
Learns through seeing, prefers written instructions and visual materials.
Kinesthetic/Tactile (Hands-On)
Learns through moving, doing and touching.
Multi-Sensory
Curriculum that employ a variety of activities/components.
Presentation
Sequential
Curriculum progresses through well-defined learning objectives. Emphasizes mastery before moving to the next topic.
Spiral
Topics and concepts are repeated from level to level, adding more depth at each pass and connecting with review.
Conceptual/Topical
Focus is on the “why,” often with a unifying concept as well as specific skills; coverage may be broader.
Teacher Involvement
Low Teacher Involvement
Student-led materials; parent acts as a facilitator.
Medium Teacher Involvement
A mix of teacher-led time and independent student work.
High Teacher Involvement
Teacher-led lessons; may utilize discussions, hands-on activities and working together.
Additional Materials Required
No other materials needed
Everything you need is included.
Other Materials Required
There are additional required resources that are a separate purchase.
Other Materials Optional
There are additional resources mentioned or recommended but are not absolutely necessary.
Consumable
Consumable
Designed to be written in; not reusable.
Non-Consumable
Not designed to be written in; reusable.
Our Price
$49.95 $49.95 $39.95
Rainbow Savings: $10.00
Description

The cutest robot game you're likely to play, Quirky Circuits combines adorable characters with a bit of spatial reasoning, a smidge of programming, and a dash of luck. A turn of the unique “storybook" board reveals a new scenario and goal for your robot buddies to accomplish every page. Each robot moves in a distinct way or has a special ability, and they all have a specific goal to accomplish. One might need to correctly assemble a museum exhibit, another to plant seeds in a garden, and another to clean a room of debris. Players work together to make this happen. Every player has hand of action command cards that cause the robot to move in a certain direction, to turn, to jump, to pick up or drop an object, and so on. Players cannot communicate their intentions or strategy - instead, they play their cards face down, each player contributing at least one action. When everyone has played all the cards they want to play, the cards are turned over in order and the actions must be followed, regardless of the outcome! This means the robots will probably run into some snags accomplishing their mission - running into obstacles, picking up the wrong objects, and so on. If your team of programmers is on the same wavelength, you'll win the scenario - but if they aren't, your robot pal will run out of battery power before their mission is over, costing your team a victory. A charming challenge for up to four players. Each scenario takes about 15-30 minutes to complete. Game includes booklet board with 24 missions, 4 paintable robot figurines, 2 double-sided robot reference cards, 93 command cards, 1 battery marker, 1 momentum marker, and 45 scenario-specific tokens. For 2-4 players. ~ 20 minutes per scenario.

Publisher's Description of Quirky Circuits Game

Quirky Circuits is a cooperative game of robot programming silliness for two to four players. Each player contributes to the programming of an adorable robo-friend. But be warned - no one knows what commands the other players will be tossing in! Help the little robot complete its task before their battery runs out! With 24 scenarios of increasing intensity, Quirky Circuits is guaranteed to provide hours of brain-bending fun.

Details
More Information
Product Format:Other
Brand:Plaid Hat Games
Grades:K-AD
EAN/UPC:841333108298
Length in Inches:11.625
Width in Inches:11.625
Height in Inches:2.875
Weight in Pounds:2.8
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