Brain Quest 3rd Grade Smart Cards Revised 5th Edition

SKU
010105
ISBN
9781523517282
Grade 3
Teaching Method
Traditional
Teacher-centered curriculum commonly used in classrooms that may include a text, teacher manual, tests, etc.
Charlotte Mason
A methodology based on the work of a 19th century educator who maintained that children learn best from literature (Living Books), not textbooks.
Classical
A methodology based on the Latin Trivium (three stages of learning), including the grammar stage (memorization and facts), logic stage (critical thinking), and rhetoric stage (developing/defending ideas).
Unit Study
A thematic or topical approach centered around one topic that integrates multiple subject areas.
Montessori (Discovery)
A methodology based on the work of a 20th century educator that emphasizes student and sensory-driven discovery learning and real-life applications.
Other
Other methodologies
Religious Content
Secular
Contains content contrary to common Christian beliefs (i.e. evolution).
Neutral
Avoids religious or theoretical topics or presents multiple viewpoints without preference.
Christian/Religious
Faith-based or including instructional religious content.
Learning Modality
Auditory
Learns through listening, talking out loud or reading out loud.
Visual
Learns through seeing, prefers written instructions and visual materials.
Kinesthetic/Tactile (Hands-On)
Learns through moving, doing and touching.
Multi-Sensory
Curriculum that employ a variety of activities/components.
Presentation
Sequential
Curriculum progresses through well-defined learning objectives. Emphasizes mastery before moving to the next topic.
Spiral
Topics and concepts are repeated from level to level, adding more depth at each pass and connecting with review.
Conceptual/Topical
Focus is on the “why,” often with a unifying concept as well as specific skills; coverage may be broader.
Teacher Involvement
Low Teacher Involvement
Student-led materials; parent acts as a facilitator.
Medium Teacher Involvement
A mix of teacher-led time and independent student work.
High Teacher Involvement
Teacher-led lessons; may utilize discussions, hands-on activities and working together.
Additional Materials Required
No other materials needed
Everything you need is included.
Other Materials Required
There are additional required resources that are a separate purchase.
Other Materials Optional
There are additional resources mentioned or recommended but are not absolutely necessary.
Consumable
Consumable
Designed to be written in; not reusable.
Non-Consumable
Not designed to be written in; reusable.
Our Price
$12.99 $12.99 $9.95
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Description
Publisher's Description of Brain Quest 3rd Grade Smart Cards Revised 5th Edition

It’s fun to be smart! Now updated with a technology section, these illustration-based card decks will make learning exciting for third graders everywhere.​

Brain Quest 3rd Grade Smart Cards helps kids aged 8 – 9 to learn core classroom subjects in a smart, entertaining, and engaging way. It’s a Q&A game that third graders can play with friends, family, or against the clock to test their knowledge. Smart cards feature hundreds of questions with answers to help kids know exactly what they need to know, when they need to know it.

Featuring: Two full-color Q&A decks in a reusable flip-top storage box; 1,000 questions and answers covering math, language arts, science, and more.

What's New?  Technology questions that cover computer science, coding, and technology; Updated content new and revised questions that include recent key cultural and historic events Revised historical content with a focus on balance, diversity, and conscious language.

Category Description for Brain Quest Smart Cards

The concept behind Brain Quest is simple: each deck contains cards with "quiz" questions for your child. The number of questions vary by grade (or age) and print size and range from 300 to 1500 per deck. Carefully selected to be comprehensive and balanced between questions, kids should be able to answer the questions that will expand their knowledge The decks for grades 1-7 can be used for independent practice or as a sort of quiz game between siblings (nice for a car trip). Lower-level decks include a Parent's Guide. Cards are riveted together so you don't have to worry about losing them in the seat or finding them scattered all over your floor.

Details
More Information
Product Format:Card Game
Brand:Workman Publishing Company
Grade:3
ISBN:9781523517282
Length in Inches:7.375
Width in Inches:2.6875
Height in Inches:1.9375
Weight in Pounds:0.95
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