Underwater Cities Game - New Discoveries Expansion

SKU
003304
Grade 9-AD
Teaching Method
Traditional
Teacher-centered curriculum commonly used in classrooms that may include a text, teacher manual, tests, etc.
Charlotte Mason
A methodology based on the work of a 19th century educator who maintained that children learn best from literature (Living Books), not textbooks.
Classical
A methodology based on the Latin Trivium (three stages of learning), including the grammar stage (memorization and facts), logic stage (critical thinking), and rhetoric stage (developing/defending ideas).
Unit Study
A thematic or topical approach centered around one topic that integrates multiple subject areas.
Montessori (Discovery)
A methodology based on the work of a 20th century educator that emphasizes student and sensory-driven discovery learning and real-life applications.
Other
Other methodologies
Religious Content
Secular
Contains content contrary to common Christian beliefs (i.e. evolution).
Neutral
Avoids religious or theoretical topics or presents multiple viewpoints without preference.
Christian/Religious
Faith-based or including instructional religious content.
Learning Modality
Auditory
Learns through listening, talking out loud or reading out loud.
Visual
Learns through seeing, prefers written instructions and visual materials.
Kinesthetic/Tactile (Hands-On)
Learns through moving, doing and touching.
Multi-Sensory
Curriculum that employ a variety of activities/components.
Presentation
Sequential
Curriculum progresses through well-defined learning objectives. Emphasizes mastery before moving to the next topic.
Spiral
Topics and concepts are repeated from level to level, adding more depth at each pass and connecting with review.
Conceptual/Topical
Focus is on the “why,” often with a unifying concept as well as specific skills; coverage may be broader.
Teacher Involvement
Low Teacher Involvement
Student-led materials; parent acts as a facilitator.
Medium Teacher Involvement
A mix of teacher-led time and independent student work.
High Teacher Involvement
Teacher-led lessons; may utilize discussions, hands-on activities and working together.
Additional Materials Required
No other materials needed
Everything you need is included.
Other Materials Required
There are additional required resources that are a separate purchase.
Other Materials Optional
There are additional resources mentioned or recommended but are not absolutely necessary.
Consumable
Consumable
Designed to be written in; not reusable.
Non-Consumable
Not designed to be written in; reusable.
Our Price
$64.95 $64.95 $45.23
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Description

What does this expansion add to Underwater Cities that makes it worth considering? It does not significantly change the already amazing gameplay of Underwater Cities but it brings additional resources and new variant choices for its play that can enhance your experience with the game. To start, there are new cards for all of the Era Decks as well as the Special cards. Because sometimes resources can run low at a higher player count, there are additional tokens for farms, laboratories and desalination plants. One of the nicest additions are the eight new double- sided player boards, mostly because they provide a two-dimensional environment where cities, tunnels and buildings are placed in indented niches so that they do not move around during gameplay. These also provide four different types of boards – some of which the game uses with specific game variants. With regard to new gameplay opportunities provided in this expansion, the new mini-versions that you can now use with the standard game are:

  1. Metropolis Race – First, distribute brown Metropolis tiles to each player as usual. Instead of assigning blue metropolis tiles to each player, randomly choose both blue and new green metropolis tiles and place them near the main board. As each player completes a tunnel connection to the first open metropolis space on their board, they choose an available blue tile. When a player connects their final empty slot, they choose a green tile. This “race" gives players the opportunity to compete for their chosen tiles.
  2. Metropolis Choice - This variant uses the player boards numbered 13-16 as they specify the numbers and types of metropolis tiles that a player will start with. For instance, one player may start with two tiles each of blue, green and brown while another may start with four blue and two green. Each player will choose three of the tiles, which matches up to preprinted colors on their board.
  3. Museum - Included with this version of play is a Museum Board with two sides. Players specifically use their player boards 9-12 and have the chance to access discovery tiles for special rewards. There are two sides to the museum board, which vary with regard to setup of a player's metropolis tiles.

This expansion offers a solo experience or plays with 2-4 players. It commonly creates a 40-minute game time per player. The base game Underwater Cities is required to play.

Publisher's Description of Underwater Cities Game - New Discoveries Expansion

New Discoveries, is the first expansion to the wildly popular game, Underwater Cities.

It offers many new challenges to players who own the original game. It is a Must-Have if you own the original game!


Category Description for Strategy Games For All Ages

Please also see our Logic - Games section for more excellent strategy games.

Details
More Information
Product Format:Other
Brand:Rio Grande Games
Grades:9-AD
EAN/UPC:655132005876
Length in Inches:9.125
Width in Inches:12.625
Height in Inches:2.875
Weight in Pounds:3.25
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