Luna Capital Game

SKU
001931
Grade 3-AD
Teaching Method
Traditional
Teacher-centered curriculum commonly used in classrooms that may include a text, teacher manual, tests, etc.
Charlotte Mason
A methodology based on the work of a 19th century educator who maintained that children learn best from literature (Living Books), not textbooks.
Classical
A methodology based on the Latin Trivium (three stages of learning), including the grammar stage (memorization and facts), logic stage (critical thinking), and rhetoric stage (developing/defending ideas).
Unit Study
A thematic or topical approach centered around one topic that integrates multiple subject areas.
Montessori (Discovery)
A methodology based on the work of a 20th century educator that emphasizes student and sensory-driven discovery learning and real-life applications.
Other
Other methodologies
Religious Content
Secular
Contains content contrary to common Christian beliefs (i.e. evolution).
Neutral
Avoids religious or theoretical topics or presents multiple viewpoints without preference.
Christian/Religious
Faith-based or including instructional religious content.
Learning Modality
Auditory
Learns through listening, talking out loud or reading out loud.
Visual
Learns through seeing, prefers written instructions and visual materials.
Kinesthetic/Tactile (Hands-On)
Learns through moving, doing and touching.
Multi-Sensory
Curriculum that employ a variety of activities/components.
Presentation
Sequential
Curriculum progresses through well-defined learning objectives. Emphasizes mastery before moving to the next topic.
Spiral
Topics and concepts are repeated from level to level, adding more depth at each pass and connecting with review.
Conceptual/Topical
Focus is on the “why,” often with a unifying concept as well as specific skills; coverage may be broader.
Teacher Involvement
Low Teacher Involvement
Student-led materials; parent acts as a facilitator.
Medium Teacher Involvement
A mix of teacher-led time and independent student work.
High Teacher Involvement
Teacher-led lessons; may utilize discussions, hands-on activities and working together.
Additional Materials Required
No other materials needed
Everything you need is included.
Other Materials Required
There are additional required resources that are a separate purchase.
Other Materials Optional
There are additional resources mentioned or recommended but are not absolutely necessary.
Consumable
Consumable
Designed to be written in; not reusable.
Non-Consumable
Not designed to be written in; reusable.
Our Price
$44.99 $44.99 $36.95
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Description

When you colonize the moon, you will need several types of structures to support life there. There will be vital systems (hydrogen and oxygen collectors, as well as water condensers and greenhouses). There will be construction sites for residences, as well as habitation modules for the construction crews. Sales offices to help encourage people to colonize the moon are built and demolition teams are available to scrap building sites that do not fit with new plans. In Luna Capital, players will each build out a moon colony with specific scoring goals that contribute towards maximizing points. As players draw building cards and tiles each turn, their choices will be limited by the available resources each round, so good planning and strategy help as well as the ability to quickly shift goals when the resources you had planned to use do not become available on your turn. The game ends after three rounds of four turns per player and the player with the most points over a set of seven goal criteria wins the game. Because there are such varied scoring options, players may use many strategies to help bring a win to their colony. Once you learn how the symbols on the building tiles relate and which tile placement strategies will be optimum to earn points, you will be well on your way to enjoying the potential that this fun and unique game brings to your board game experience. For 2-4 players, with a 30 to 60- minute playtime based on player count.

Publisher's Description of Luna Capital Game

Welcome to the moon! It's the late 70's of the 20th century, and life off Earth is no longer the stuff of science fiction. Help your sponsoring company and design the best settlement for your Selenite city to achieve the distinction of LUNA Capital.

The dream of sustaining human life on the moon is now a reality. The project to build cities on the Earth's satellite is moving at full speed, because the possibilities are enormous, and 1977 is the year in which all this is going to become a reality. The most enterprising companies have thrown themselves into sponsoring teams of scientists, builders, advertisers and nightlife professionals to build them the best customer base in the galaxy. In addition, the newly formed Lunar Sanctioning Body will award satellite capital status to the best of the projects submitted, so the reward is doubly juicy!

LUNA Capital is a game by José Ramón Palacios (La Viña), an already consolidated author who with his second title proposes a very interesting experience both for experienced players and for those who are just starting out in the world of modern board games. In the artistic section we count once again with the work and the good work of Albert Monteys (Castellers, Dungeon Raiders). Monteys, apart from being a seasoned gamer, is an internationally renowned comic book artist. All those who enjoy his work in this game should not miss his comic Universe (Astiberri), with which they will find inevitable points of contact.

In LUNA Capital, players will have to optimize the elements proposed by the game to build the best possible lunar settlement, and make it worthy of becoming the capital of the entire colony. They will have a series of building plan cards in a common "market", and each of them will be linked to a number of project tiles. Players will take one of the cards and the accompanying tiles on their turn, and arrange them in their personal playing area. The cards must be arranged in a maximum of three rows, and must always be placed respecting their ascending numerical value. Once the card has been placed, the tiles will be placed in the spaces provided on the cards, trying to group the projects as efficiently as possible.

The tiles show the available projects, indispensable to build a city in conditions. Such as oxygen collectors, greenhouses, residential complexes and (very important) sales offices to sell the apartments with the best views in the galaxy. Each of these categories will score according to their arrangement in each player's personal area, and whoever manages to get the most out of them will win the mayor's office of LUNA Capital.



Details
More Information
Product Format:Other
Brand:Devir Games
Grades:3-AD
EAN/UPC:8436589623484
Length in Inches:9
Width in Inches:9
Height in Inches:2.625
Weight in Pounds:3.4
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