Word Shark Phonics Games

Description

These are fairly inexpensive and simple games that let children practice word construction in a fun context. I like the smiling shark figures that grace the mats and box (kind of reminiscent of Bruce from Finding Nemo). The game play in both versions is essentially the same, only the content differs. In the short vowel version, you are building short vowel words; the word chunk game has a variety of ending "chunks" to construct words from. Each game comes with 10 different mats, each with a blank "ocean" side and a formatted "shark" side, and sets of cardboard consonant and vowel tiles (thicker than tag, thinner than puzzle pieces). You can play with a group as large as 10 or play solo, using as many mats as you'd like. Each of the short vowel mats has word families for a target vowel (_ot, _og, _op, _ox, _ob, for example) on the shark side. In this set, there are two mats for each short vowel and the families are the same on both, just mixed up. In the word chunk rendition, all mats are different, though similar families appear on the same mat. For example, there's a mat with _ate, _ame, _an, _ale, and _ank. Another has _ight, _ish, _ice, _ide, and _ime. Playing on this side, the object is to build families. Player(s) use just the consonant tiles, face down (face up for younger players). In turn, they choose a tile and see if it makes a word with any of their endings. If so, they place it on the mat. Otherwise, they return it to the draw pile. The first to fill their blanks, wins. Play is a little more free-form using the blank mat side. Here, you'll use all of the tiles to draw from. The game is very scrabble-like, only with a controlled balance between consonants and vowels. Players attempt to make as many words as possible from their drawn pile, either separately or intersecting with other words. The "wordiest" player wins! Tiles from either set can double as phonics or spelling manipulatives. These generous sets of 150 tiles are pretty sturdy and should endure a good amount of handling.

Teaching Method
Traditional
Teacher-centered curriculum commonly used in classrooms that may include a text, teacher manual, tests, etc.
Charlotte Mason
A methodology based on the work of a 19th century educator who maintained that children learn best from literature (Living Books), not textbooks.
Classical
A methodology based on the Latin Trivium (three stages of learning), including the grammar stage (memorization and facts), logic stage (critical thinking), and rhetoric stage (developing/defending ideas).
Unit Study
A thematic or topical approach centered around one topic that integrates multiple subject areas.
Montessori (Discovery)
A methodology based on the work of a 20th century educator that emphasizes student and sensory-driven discovery learning and real-life applications.
Other
Other methodologies
Religious Content
Secular
Contains content contrary to common Christian beliefs (i.e. evolution).
Neutral
Avoids religious or theoretical topics or presents multiple viewpoints without preference.
Christian/Religious
Faith-based or including instructional religious content.
Learning Modality
Auditory
Learns through listening, talking out loud or reading out loud.
Visual
Learns through seeing, prefers written instructions and visual materials.
Kinesthetic/Tactile (Hands-On)
Learns through moving, doing and touching.
Multi-Sensory
Curriculum that employ a variety of activities/components.
Presentation
Sequential
Curriculum progresses through well-defined learning objectives. Emphasizes mastery before moving to the next topic.
Spiral
Topics and concepts are repeated from level to level, adding more depth at each pass and connecting with review.
Conceptual/Topical
Focus is on the “why,” often with a unifying concept as well as specific skills; coverage may be broader.
Teacher Involvement
Low Teacher Involvement
Student-led materials; parent acts as a facilitator.
Medium Teacher Involvement
A mix of teacher-led time and independent student work.
High Teacher Involvement
Teacher-led lessons; may utilize discussions, hands-on activities and working together.
Additional Materials Required
No other materials needed
Everything you need is included.
Other Materials Required
There are additional required resources that are a separate purchase.
Other Materials Optional
There are additional resources mentioned or recommended but are not absolutely necessary.
Consumable
Consumable
Designed to be written in; not reusable.
Non-Consumable
Not designed to be written in; reusable.