Reader Rabbit Phonics Cd-Roms

Description

Computers arent just for big people anymore! This series of software can be used with children as young as one year of age for fun and learning.

Learn to Read with Phonics for PreK and K is recommended for ages 3-6, and covers phonics & decoding, phonemic awareness, sentences, vocabulary, spelling, and comprehension. Children will sound out word parts and create words, load train cars with correct patterns, match words with pictures, and correctly build words to hear how they sound. This CD-ROM is compatible with Windows 98, Me, 2000, XP, and Mac OS 8.6-9.2 and OS X.

I Can Read with Phonics is for ages 5-8 and includes fun learning activities for advanced phonics, writing & creativity, comprehension, prediction, listening skills, rhyming words, combining syllables, compound words, consonant blends, long and short vowels, superlatives, reading aloud, independent reading, and alphabetizing words. There are over 100 reading lessons with 30 interactive story books, printable activities and more. The system requirements for this level are Windows 95, 98, Me, XP.

Learn to Read with Phonics for grades 1 & 2 includes learning letters & sounds, reading words & sentences, word families, compound words, consonant blends, and vowel combinations. Children learn skills while following the adventure of Reader Rabbit and Sam the Lion, as they meet lions, a sea lion, and a lionfish. They will play fun phonics activities and read interactive storybooks. System requirements at this level are Windows 95b+, 98, Me, 2000, XP and Mac OS 8.6-9.2 and OS X 10.1.5.

Let the reading adventure begin with Reader Rabbit and friends as your children play their way to reading success.

Teaching Method
Traditional
Teacher-centered curriculum commonly used in classrooms that may include a text, teacher manual, tests, etc.
Charlotte Mason
A methodology based on the work of a 19th century educator who maintained that children learn best from literature (Living Books), not textbooks.
Classical
A methodology based on the Latin Trivium (three stages of learning), including the grammar stage (memorization and facts), logic stage (critical thinking), and rhetoric stage (developing/defending ideas).
Unit Study
A thematic or topical approach centered around one topic that integrates multiple subject areas.
Montessori (Discovery)
A methodology based on the work of a 20th century educator that emphasizes student and sensory-driven discovery learning and real-life applications.
Other
Other methodologies
Religious Content
Secular
Contains content contrary to common Christian beliefs (i.e. evolution).
Neutral
Avoids religious or theoretical topics or presents multiple viewpoints without preference.
Christian/Religious
Faith-based or including instructional religious content.
Learning Modality
Auditory
Learns through listening, talking out loud or reading out loud.
Visual
Learns through seeing, prefers written instructions and visual materials.
Kinesthetic/Tactile (Hands-On)
Learns through moving, doing and touching.
Multi-Sensory
Curriculum that employ a variety of activities/components.
Presentation
Sequential
Curriculum progresses through well-defined learning objectives. Emphasizes mastery before moving to the next topic.
Spiral
Topics and concepts are repeated from level to level, adding more depth at each pass and connecting with review.
Conceptual/Topical
Focus is on the “why,” often with a unifying concept as well as specific skills; coverage may be broader.
Teacher Involvement
Low Teacher Involvement
Student-led materials; parent acts as a facilitator.
Medium Teacher Involvement
A mix of teacher-led time and independent student work.
High Teacher Involvement
Teacher-led lessons; may utilize discussions, hands-on activities and working together.
Additional Materials Required
No other materials needed
Everything you need is included.
Other Materials Required
There are additional required resources that are a separate purchase.
Other Materials Optional
There are additional resources mentioned or recommended but are not absolutely necessary.
Consumable
Consumable
Designed to be written in; not reusable.
Non-Consumable
Not designed to be written in; reusable.