Smart Sketcher 2.0

Description

Anyone can be a topnotch artist with this tech updated, savvy art projector! The 2.0 projector takes the award-winning smART sketcher® projector to the next level with improved hardware, a sturdier base, fresh content, durable cartridges, and built-in cartridge storage. The smART Sketcher 2.0 projector is a unique STEAM learning toy that puts the fun of drawing and writing into the hands of kids with step-by-step sketching and curriculum-based learning activities. With 60 preloaded sample activities, 4 colored pencils, 20 sheets of paper and AC Adapter, the Projector itself is enough to release your child's creativity. But the fun and learning doesn't stop there! Additional cartridges are available, and add a variety of options including language lessons, themed drawings, or creativity packs with pencils, crayons, markers, frames, or professional artist tools. Curious how it works? Simply select a project and let the smART sketcher 2.0 project a step-by-step sequence of that project onto your blank paper below allowing you to trace along. (Note: the projected scenes work best in a dimly lit room.) Simply color your line drawing for a finished piece of artwork. A downloadable, free smART sketcher® 2.0 app allows you to expand options by letting kids take a photo, project it on paper for sketching. Or check out the additional cartridges or packages for more inspiration. Components are not compatible with the original smART Sketcher. Requires AC Adapter (included), or add 4 D Batteries (not included) for "on the go" creating.


Teaching Method
Traditional
Teacher-centered curriculum commonly used in classrooms that may include a text, teacher manual, tests, etc.
Charlotte Mason
A methodology based on the work of a 19th century educator who maintained that children learn best from literature (Living Books), not textbooks.
Classical
A methodology based on the Latin Trivium (three stages of learning), including the grammar stage (memorization and facts), logic stage (critical thinking), and rhetoric stage (developing/defending ideas).
Unit Study
A thematic or topical approach centered around one topic that integrates multiple subject areas.
Montessori (Discovery)
A methodology based on the work of a 20th century educator that emphasizes student and sensory-driven discovery learning and real-life applications.
Religious Content
Christian/Religious
Faith-based or including instructional religious content.
Neutral
Avoids religious or theoretical topics or presents multiple viewpoints without preference.
Secular
Contains content contrary to common Christian beliefs (i.e. evolution).
Learning Modality
Auditory
Learns through listening, talking out loud or reading out loud.
Visual
Learns through seeing, prefers written instructions and visual materials.
Kinesthetic/Tactile (Hands-On)
Learns through moving, doing and touching.
Multi-Sensory
Curriculum that employ a variety of activities/components.
Presentation
Sequential
Curriculum progresses through well-defined learning objectives. Emphasizes mastery before moving to the next topic.
Spiral
Topics and concepts are repeated from level to level, adding more depth at each pass and connecting with review.
Conceptual/Topical
Focus is on the “why,” often with a unifying concept as well as specific skills; coverage may be broader.
Teacher Involvement
Low Teacher Involvement
Student-led materials; parent acts as a facilitator.
Medium Teacher Involvement
A mix of teacher-led time and independent student work.
High Teacher Involvement
Teacher-led lessons; may utilize discussions, hands-on activities and working together.
Additional Materials Required
No other materials needed
Everything you need is included.
Other Materials Required
There are additional required resources that are a separate purchase.
Other Materials Optional
There are additional resources mentioned or recommended but are not absolutely necessary.
Consumable
Consumable
Designed to be written in; not reusable.
Non-Consumable
Not designed to be written in; reusable.