Addition The Fun Way

Description

Using a story method, Addition the Fun Way uses visual clues, associations, and mnemonics to help children associate numbers to math facts, which allows them to learn their addition facts.

The stand-alone Student Kit includes three components: The Story Book, the Workbook, and the Clue Cards. Story Book offers ten illustrated stories with visual clues to help children associate numbers to the math facts. While it covers zeroes through ten facts, the math facts for threes, fours, fives, sixes, sevens, and eights are taught with pictures and stories, while numerical tricks are used to teach zeroes, ones, twos, and nines. It also includes a Pre and Post Test.

The consumable Student Workbook provides a quick overview for the parent/teacher, a lesson plan outline and black and white worksheets, timed practice sheets, pretest/posttest, and quizzes. The Student Workbook is reproducible for a single classroom or family. Answers are found in the back of the book. The double-sided Clue Cards (flashcards) includes the problem on one side with answers on the back. Illustrated with the number characters, they help students make the transition from story to math fact.

We are also offering the Story Book separately, for families who prefer to focus on memorization through visual clues and associations.

Addition the Fun Way provides younger children and older struggling math-phonic children the ability to master the foundational addition facts in a fun, low-stress way. Best of all, once mastered, the author's Times Tables the Fun Way gives children the visual and story associations necessary to tackle the multiplication facts! ~Deanne

Teaching Method
Traditional
Teacher-centered curriculum commonly used in classrooms that may include a text, teacher manual, tests, etc.
Charlotte Mason
A methodology based on the work of a 19th century educator who maintained that children learn best from literature (Living Books), not textbooks.
Classical
A methodology based on the Latin Trivium (three stages of learning), including the grammar stage (memorization and facts), logic stage (critical thinking), and rhetoric stage (developing/defending ideas).
Unit Study
A thematic or topical approach centered around one topic that integrates multiple subject areas.
Montessori (Discovery)
A methodology based on the work of a 20th century educator that emphasizes student and sensory-driven discovery learning and real-life applications.
Other
Other methodologies
Religious Content
Secular
Contains content contrary to common Christian beliefs (i.e. evolution).
Neutral
Avoids religious or theoretical topics or presents multiple viewpoints without preference.
Christian/Religious
Faith-based or including instructional religious content.
Learning Modality
Auditory
Learns through listening, talking out loud or reading out loud.
Visual
Learns through seeing, prefers written instructions and visual materials.
Kinesthetic/Tactile (Hands-On)
Learns through moving, doing and touching.
Multi-Sensory
Curriculum that employ a variety of activities/components.
Presentation
Sequential
Curriculum progresses through well-defined learning objectives. Emphasizes mastery before moving to the next topic.
Spiral
Topics and concepts are repeated from level to level, adding more depth at each pass and connecting with review.
Conceptual/Topical
Focus is on the “why,” often with a unifying concept as well as specific skills; coverage may be broader.
Teacher Involvement
Low Teacher Involvement
Student-led materials; parent acts as a facilitator.
Medium Teacher Involvement
A mix of teacher-led time and independent student work.
High Teacher Involvement
Teacher-led lessons; may utilize discussions, hands-on activities and working together.
Additional Materials Required
No other materials needed
Everything you need is included.
Other Materials Required
There are additional required resources that are a separate purchase.
Other Materials Optional
There are additional resources mentioned or recommended but are not absolutely necessary.
Consumable
Consumable
Designed to be written in; not reusable.
Non-Consumable
Not designed to be written in; reusable.