Mathseeds

Description

Mathseeds is an interactive online math program for the younger learners in your family. There are 200 lessons geared toward ages 3-9, and new content is added often. Every lesson introduces and models a concept and is then followed by activities, an e-book reinforcing the concept, and then a reward of a hatching e-pet. Children work through virtual maps of different ecosystems, and the e-pets are animals that might be found in that area. A multiple-choice quiz is given after every 5th lesson, which comes with its own rewards. There are 50 lessons per grade level K-3, but these could be used whenever your student is ready. The first 20 lessons at the K level are for students with no math skills, so they could be used younger. Lessons 21 - 50 begin to develop foundational math skills. The rest of the lessons build upon previously learned skills in the program, so you'll want to do them in order. Printable activities provide written practice for the lessons taught online.

The online subscription is a 12-month access code for use with one student. With access, you will receive lessons, printables (same as the workbook pages), tracking of student progress, and a downloadable app for your tablet. Children will love the interactivity of the online lessons and the surprises that hatch along the learning path.

Teaching Method
Traditional
Teacher-centered curriculum commonly used in classrooms that may include a text, teacher manual, tests, etc.
Charlotte Mason
A methodology based on the work of a 19th century educator who maintained that children learn best from literature (Living Books), not textbooks.
Classical
A methodology based on the Latin Trivium (three stages of learning), including the grammar stage (memorization and facts), logic stage (critical thinking), and rhetoric stage (developing/defending ideas).
Unit Study
A thematic or topical approach centered around one topic that integrates multiple subject areas.
Montessori (Discovery)
A methodology based on the work of a 20th century educator that emphasizes student and sensory-driven discovery learning and real-life applications.
Other
Other methodologies
Religious Content
Secular
Contains content contrary to common Christian beliefs (i.e. evolution).
Neutral
Avoids religious or theoretical topics or presents multiple viewpoints without preference.
Christian/Religious
Faith-based or including instructional religious content.
Learning Modality
Auditory
Learns through listening, talking out loud or reading out loud.
Visual
Learns through seeing, prefers written instructions and visual materials.
Kinesthetic/Tactile (Hands-On)
Learns through moving, doing and touching.
Multi-Sensory
Curriculum that employ a variety of activities/components.
Presentation
Sequential
Curriculum progresses through well-defined learning objectives. Emphasizes mastery before moving to the next topic.
Spiral
Topics and concepts are repeated from level to level, adding more depth at each pass and connecting with review.
Conceptual/Topical
Focus is on the “why,” often with a unifying concept as well as specific skills; coverage may be broader.
Teacher Involvement
Low Teacher Involvement
Student-led materials; parent acts as a facilitator.
Medium Teacher Involvement
A mix of teacher-led time and independent student work.
High Teacher Involvement
Teacher-led lessons; may utilize discussions, hands-on activities and working together.
Additional Materials Required
No other materials needed
Everything you need is included.
Other Materials Required
There are additional required resources that are a separate purchase.
Other Materials Optional
There are additional resources mentioned or recommended but are not absolutely necessary.
Consumable
Consumable
Designed to be written in; not reusable.
Non-Consumable
Not designed to be written in; reusable.