Freedom Underground Railroad Game And Expansions

Description

Immerse yourself in history! As players, you'll become abolitionists and work together to rescue slaves, guiding them from the southern US plantations to freedom in Canada. Step into the tumultuous years prior to and ending with the Civil War (1810-1865) and learn the laws, societal issues and other key factors that led to the final abolition of slavery. Players must also raise funds, work together, and deal with challenges (such as slave hunters) to spread the abolitionist cause. The game melds several components together: in-depth strategy, role-playing, cooperative play, history education and additional companion products to enhance play. The rules are simple, but play can be in-depth - this is one of those set-up-and-play-for-awhile games. Game components are well made, durable and include a large, map-covered game board (approx 38" x 19"); abolitionists cards that influence game play; setup cards that provide game variations; strategic play cards; 96 slave representative pieces; 6 character cards; 2 slave hunter dice; 4 counter sheets with conductor tokens; fund raising tokens/coins, and a detailed instructional booklet which includes an in-depth historical overview. The included cards provide information explaining the importance of significant figures, events, or concepts and could even form an abolition movement timeline of sorts. Winner of multiple awards, 1-4 players, 1-2 hours play.

An available Teacher's Manual includes five lessons with extension activities and additional resources to incorporate the game in your classroom - think unit study! The guide provides additional primary source material, lessons on the Underground Railroad, and information on the effect of laws during this period. Appendices include Common Core correlations and reproducible student sheets.

Teaching Method
Traditional
Teacher-centered curriculum commonly used in classrooms that may include a text, teacher manual, tests, etc.
Charlotte Mason
A methodology based on the work of a 19th century educator who maintained that children learn best from literature (Living Books), not textbooks.
Classical
A methodology based on the Latin Trivium (three stages of learning), including the grammar stage (memorization and facts), logic stage (critical thinking), and rhetoric stage (developing/defending ideas).
Unit Study
A thematic or topical approach centered around one topic that integrates multiple subject areas.
Montessori (Discovery)
A methodology based on the work of a 20th century educator that emphasizes student and sensory-driven discovery learning and real-life applications.
Other
Other methodologies
Religious Content
Secular
Contains content contrary to common Christian beliefs (i.e. evolution).
Neutral
Avoids religious or theoretical topics or presents multiple viewpoints without preference.
Christian/Religious
Faith-based or including instructional religious content.
Learning Modality
Auditory
Learns through listening, talking out loud or reading out loud.
Visual
Learns through seeing, prefers written instructions and visual materials.
Kinesthetic/Tactile (Hands-On)
Learns through moving, doing and touching.
Multi-Sensory
Curriculum that employ a variety of activities/components.
Presentation
Sequential
Curriculum progresses through well-defined learning objectives. Emphasizes mastery before moving to the next topic.
Spiral
Topics and concepts are repeated from level to level, adding more depth at each pass and connecting with review.
Conceptual/Topical
Focus is on the “why,” often with a unifying concept as well as specific skills; coverage may be broader.
Teacher Involvement
Low Teacher Involvement
Student-led materials; parent acts as a facilitator.
Medium Teacher Involvement
A mix of teacher-led time and independent student work.
High Teacher Involvement
Teacher-led lessons; may utilize discussions, hands-on activities and working together.
Additional Materials Required
No other materials needed
Everything you need is included.
Other Materials Required
There are additional required resources that are a separate purchase.
Other Materials Optional
There are additional resources mentioned or recommended but are not absolutely necessary.
Consumable
Consumable
Designed to be written in; not reusable.
Non-Consumable
Not designed to be written in; reusable.