Math Fundamentals

Description

Practice problem solving skills using modeling, finding patterns, and reasoning. For use in the classroom or at home, these books can help make sense of using models to solve math problems. Aligned to state and common core standards, each level of this series is intended as a resource to helps with some of the more complicated or confusing strategies that are used in math today.

Each book is divided into topical units and the beginning of each lists the standards being met. You could work through the book in the order the pages are presented, but also might take a more topical approach to add practice to complement your curriculum. The front of the book also offers a suggested teaching path, listing the order in which to use the units and page numbers. The format is the same for each lesson within the units - a page of math models, example, practice problems, then real world problem. 'Math Models' pages offer possible strategies for solving a problem - draw a picture, draw a diagram, use counters, numberline, or write a number sentence. "Think" is an opportunity for students to explain their thinking. "Example" shows students how to mark an answer and show their work. 'Practice Problems' are an opportunity for students to practice when they just learned. 'Real-world Problem' takes students step-by-step through the problem-solving process for a written-out word problem. They will read the problem, answer thinking questions, then solve the problem using one of the strategies presented earlier. Word problems are one of the biggest challenges for students and this series offers some usable solutions. Each book is over 220 pages and is reproducible for family or classroom use. ~ Donna

Teaching Method
Traditional
Teacher-centered curriculum commonly used in classrooms that may include a text, teacher manual, tests, etc.
Charlotte Mason
A methodology based on the work of a 19th century educator who maintained that children learn best from literature (Living Books), not textbooks.
Classical
A methodology based on the Latin Trivium (three stages of learning), including the grammar stage (memorization and facts), logic stage (critical thinking), and rhetoric stage (developing/defending ideas).
Unit Study
A thematic or topical approach centered around one topic that integrates multiple subject areas.
Montessori (Discovery)
A methodology based on the work of a 20th century educator that emphasizes student and sensory-driven discovery learning and real-life applications.
Other
Other methodologies
Religious Content
Secular
Contains content contrary to common Christian beliefs (i.e. evolution).
Neutral
Avoids religious or theoretical topics or presents multiple viewpoints without preference.
Christian/Religious
Faith-based or including instructional religious content.
Learning Modality
Auditory
Learns through listening, talking out loud or reading out loud.
Visual
Learns through seeing, prefers written instructions and visual materials.
Kinesthetic/Tactile (Hands-On)
Learns through moving, doing and touching.
Multi-Sensory
Curriculum that employ a variety of activities/components.
Presentation
Sequential
Curriculum progresses through well-defined learning objectives. Emphasizes mastery before moving to the next topic.
Spiral
Topics and concepts are repeated from level to level, adding more depth at each pass and connecting with review.
Conceptual/Topical
Focus is on the “why,” often with a unifying concept as well as specific skills; coverage may be broader.
Teacher Involvement
Low Teacher Involvement
Student-led materials; parent acts as a facilitator.
Medium Teacher Involvement
A mix of teacher-led time and independent student work.
High Teacher Involvement
Teacher-led lessons; may utilize discussions, hands-on activities and working together.
Additional Materials Required
No other materials needed
Everything you need is included.
Other Materials Required
There are additional required resources that are a separate purchase.
Other Materials Optional
There are additional resources mentioned or recommended but are not absolutely necessary.
Consumable
Consumable
Designed to be written in; not reusable.
Non-Consumable
Not designed to be written in; reusable.