Get Coding!: Learn HTML, CSS, and JavaScript and Build a Website, App, and Game

SKU
057882
ISBN
9780763692766
Grade 7-12
Neutral
Non-Consumable
Teaching Method
Traditional
Teacher-centered curriculum commonly used in classrooms that may include a text, teacher manual, tests, etc.
Charlotte Mason
A methodology based on the work of a 19th century educator who maintained that children learn best from literature (Living Books), not textbooks.
Classical
A methodology based on the Latin Trivium (three stages of learning), including the grammar stage (memorization and facts), logic stage (critical thinking), and rhetoric stage (developing/defending ideas).
Unit Study
A thematic or topical approach centered around one topic that integrates multiple subject areas.
Montessori (Discovery)
A methodology based on the work of a 20th century educator that emphasizes student and sensory-driven discovery learning and real-life applications.
Other
Other methodologies
Religious Content
Secular
Contains content contrary to common Christian beliefs (i.e. evolution).
Neutral
Avoids religious or theoretical topics or presents multiple viewpoints without preference.
Christian/Religious
Faith-based or including instructional religious content.
Learning Modality
Auditory
Learns through listening, talking out loud or reading out loud.
Visual
Learns through seeing, prefers written instructions and visual materials.
Kinesthetic/Tactile (Hands-On)
Learns through moving, doing and touching.
Multi-Sensory
Curriculum that employ a variety of activities/components.
Presentation
Sequential
Curriculum progresses through well-defined learning objectives. Emphasizes mastery before moving to the next topic.
Spiral
Topics and concepts are repeated from level to level, adding more depth at each pass and connecting with review.
Conceptual/Topical
Focus is on the “why,” often with a unifying concept as well as specific skills; coverage may be broader.
Teacher Involvement
Low Teacher Involvement
Student-led materials; parent acts as a facilitator.
Medium Teacher Involvement
A mix of teacher-led time and independent student work.
High Teacher Involvement
Teacher-led lessons; may utilize discussions, hands-on activities and working together.
Additional Materials Required
No other materials needed
Everything you need is included.
Other Materials Required
There are additional required resources that are a separate purchase.
Other Materials Optional
There are additional resources mentioned or recommended but are not absolutely necessary.
Consumable
Consumable
Designed to be written in; not reusable.
Non-Consumable
Not designed to be written in; reusable.
Our Price
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Description

Geared for a slightly older audience, this book should be considered a “ground zero" for new coders interested in learning a variety of computer languages. The first five chapters build up skills by taking the student through simple projects. Each project is a standalone, private web page which emphasizes simple tasks like creating hyperlinks, passwords, API access for other apps such as Google Maps, and even creating a web browser game. DIY tasks at the end of each chapter give students an opportunity to use what they learned and create a final version of each project (with included solution).

Adding some flavor and cohesion to each project is the story of “Professor Bairstone" and “Dr. Day" as they search for the stolen Monk Diamond. To tie everything together, the final chapter shows students how to combine their projects and create a living, breathing website which highlights the recovery of the Monk Diamond! 207 pages. Paperback.

Publisher's Description of Get Coding!: Learn HTML, CSS, and JavaScript and Build a Website, App, and Game

Crack open this book and set off on several fun missions " while simultaneously learning the basics of writing code. Want to make a website from scratch? Create an app? Build a game? All the tools are here, laid out in a user-friendly format that leads kids on an imaginary quest to keep a valuable diamond safe from dangerous jewel thieves. Presented by Young Rewired State " an international collective of tech-savvy kids " in easy-to-follow, bite-size chunks, the real-life coding skills taught in this engaging, comprehensive guide may just set young readers on the path to becoming technology stars of the future.

Learn how to write HTML, CSS, and JavaScript and build your own website, app, and game! An essential guide to computer programming for kids" by kids.
Details
More Information
Product Format:Paperback
Brand:Candlewick Press
Grades:7-12
ISBN:9780763692766
Length in Inches:8.5
Width in Inches:7.5
Height in Inches:0.625
Weight in Pounds:1.25
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