Katamino Game

SKU
017292
Grade 3-AD
Teaching Method
Traditional
Teacher-centered curriculum commonly used in classrooms that may include a text, teacher manual, tests, etc.
Charlotte Mason
A methodology based on the work of a 19th century educator who maintained that children learn best from literature (Living Books), not textbooks.
Classical
A methodology based on the Latin Trivium (three stages of learning), including the grammar stage (memorization and facts), logic stage (critical thinking), and rhetoric stage (developing/defending ideas).
Unit Study
A thematic or topical approach centered around one topic that integrates multiple subject areas.
Montessori (Discovery)
A methodology based on the work of a 20th century educator that emphasizes student and sensory-driven discovery learning and real-life applications.
Other
Other methodologies
Religious Content
Secular
Contains content contrary to common Christian beliefs (i.e. evolution).
Neutral
Avoids religious or theoretical topics or presents multiple viewpoints without preference.
Christian/Religious
Faith-based or including instructional religious content.
Learning Modality
Auditory
Learns through listening, talking out loud or reading out loud.
Visual
Learns through seeing, prefers written instructions and visual materials.
Kinesthetic/Tactile (Hands-On)
Learns through moving, doing and touching.
Multi-Sensory
Curriculum that employ a variety of activities/components.
Presentation
Sequential
Curriculum progresses through well-defined learning objectives. Emphasizes mastery before moving to the next topic.
Spiral
Topics and concepts are repeated from level to level, adding more depth at each pass and connecting with review.
Conceptual/Topical
Focus is on the “why,” often with a unifying concept as well as specific skills; coverage may be broader.
Teacher Involvement
Low Teacher Involvement
Student-led materials; parent acts as a facilitator.
Medium Teacher Involvement
A mix of teacher-led time and independent student work.
High Teacher Involvement
Teacher-led lessons; may utilize discussions, hands-on activities and working together.
Additional Materials Required
No other materials needed
Everything you need is included.
Other Materials Required
There are additional required resources that are a separate purchase.
Other Materials Optional
There are additional resources mentioned or recommended but are not absolutely necessary.
Consumable
Consumable
Designed to be written in; not reusable.
Non-Consumable
Not designed to be written in; reusable.
Our Price
$37.99
Description

This befuddling, single-player game features a wooden tray filled with colorfully-painted blocks in different shapes. The challenge is to fit the allotted blocks into the assigned section of the wooden tray. Game play starts at very simple levels and progresses to very advanced levels. A great coffee table game that is just as fun for adults as it is for children! To make the puzzle even more challenging, there are no answer solutions included. “In Katamino the term PENTA refers to a group of Pentaminos which completely covers the space defined by the slider on the game board.” This game includes 500 Penta challenges total! The Small Slam (easy) consists of 42 PENTAS, The Slam (difficult) consists of 118 Pentas, the Grand Slam consists of 96 PENTAS, the Super Slam consists of 96 PENTAS, and the Challenge consists of 160 PENTAS. Includes 1 board, 1 slider, 12 wooden pieces, and instructions. ~ Brianna

Publisher's Description of Katamino Game
Katamino is a puzzle game with both 2D and 3D challenges of progressive difficulty, and a strategic game challenge for two players. Katamino has received multiple awards worldwide, and its easy to see why! With over 500 challenges included with the game, you'll always have another puzzle to solve.

Details
More Information
Product Format:Other
Brand:Gigamic
Grades:3-AD
EAN/UPC:3421273302016
Length in Inches:7.625
Width in Inches:12.375
Height in Inches:1.875
Weight in Pounds:1.8
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