Jump 2 Card Game

SKU
010256
Grade 1
Teaching Method
Traditional
Teacher-centered curriculum commonly used in classrooms that may include a text, teacher manual, tests, etc.
Charlotte Mason
A methodology based on the work of a 19th century educator who maintained that children learn best from literature (Living Books), not textbooks.
Classical
A methodology based on the Latin Trivium (three stages of learning), including the grammar stage (memorization and facts), logic stage (critical thinking), and rhetoric stage (developing/defending ideas).
Unit Study
A thematic or topical approach centered around one topic that integrates multiple subject areas.
Montessori (Discovery)
A methodology based on the work of a 20th century educator that emphasizes student and sensory-driven discovery learning and real-life applications.
Other
Other methodologies
Religious Content
Secular
Contains content contrary to common Christian beliefs (i.e. evolution).
Neutral
Avoids religious or theoretical topics or presents multiple viewpoints without preference.
Christian/Religious
Faith-based or including instructional religious content.
Learning Modality
Auditory
Learns through listening, talking out loud or reading out loud.
Visual
Learns through seeing, prefers written instructions and visual materials.
Kinesthetic/Tactile (Hands-On)
Learns through moving, doing and touching.
Multi-Sensory
Curriculum that employ a variety of activities/components.
Presentation
Sequential
Curriculum progresses through well-defined learning objectives. Emphasizes mastery before moving to the next topic.
Spiral
Topics and concepts are repeated from level to level, adding more depth at each pass and connecting with review.
Conceptual/Topical
Focus is on the “why,” often with a unifying concept as well as specific skills; coverage may be broader.
Teacher Involvement
Low Teacher Involvement
Student-led materials; parent acts as a facilitator.
Medium Teacher Involvement
A mix of teacher-led time and independent student work.
High Teacher Involvement
Teacher-led lessons; may utilize discussions, hands-on activities and working together.
Additional Materials Required
No other materials needed
Everything you need is included.
Other Materials Required
There are additional required resources that are a separate purchase.
Other Materials Optional
There are additional resources mentioned or recommended but are not absolutely necessary.
Consumable
Consumable
Designed to be written in; not reusable.
Non-Consumable
Not designed to be written in; reusable.
Our Price
$16.99
Description

Develop critical thinking and math sense in your kids as you laugh the time away! This award-winning game includes 66 adorable, monkey and banana-themed cards that can be played two ways. Helps kids focus on adding and subtracting multiples of 2.

Publisher's Description of Jump 2 Card Game

This game is just bananas!! Everyone is getting rid of cards. If you have a number 2 more or 2 less than the last card, then give it away. Cards are always changing in this lively game. Everything stops with the Crazy Chimp!

Cards jump to a new number and the action begins again! Two different ways to play.

Category Description for Jump Card Games

Build essential math skills with these easy-to-learn card games that are tons of fun for the whole family! Jump 1---works on adding and subtracting by 1, Jump 2---adding and subtracting by 2, and Jump 3---adding and subtracting by 3. Each level has two fun ways to play: Cool & Clever for beginners or Fast & Furious for more of a challenge! Easy to throw in your bag for vacation or to play at a friend’s house! For 2 to 4 players.

Details
More Information
Product Format:Other
Brand:Melon Rind
Grade:1
EAN/UPC:752830888388
Length in Inches:4.5
Width in Inches:3
Height in Inches:1.5625
Weight in Pounds:0.4
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