Initiative Game

SKU
004333
Grade 3-AD
Teaching Method
Traditional
Teacher-centered curriculum commonly used in classrooms that may include a text, teacher manual, tests, etc.
Charlotte Mason
A methodology based on the work of a 19th century educator who maintained that children learn best from literature (Living Books), not textbooks.
Classical
A methodology based on the Latin Trivium (three stages of learning), including the grammar stage (memorization and facts), logic stage (critical thinking), and rhetoric stage (developing/defending ideas).
Unit Study
A thematic or topical approach centered around one topic that integrates multiple subject areas.
Montessori (Discovery)
A methodology based on the work of a 20th century educator that emphasizes student and sensory-driven discovery learning and real-life applications.
Other
Other methodologies
Religious Content
Secular
Contains content contrary to common Christian beliefs (i.e. evolution).
Neutral
Avoids religious or theoretical topics or presents multiple viewpoints without preference.
Christian/Religious
Faith-based or including instructional religious content.
Learning Modality
Auditory
Learns through listening, talking out loud or reading out loud.
Visual
Learns through seeing, prefers written instructions and visual materials.
Kinesthetic/Tactile (Hands-On)
Learns through moving, doing and touching.
Multi-Sensory
Curriculum that employ a variety of activities/components.
Presentation
Sequential
Curriculum progresses through well-defined learning objectives. Emphasizes mastery before moving to the next topic.
Spiral
Topics and concepts are repeated from level to level, adding more depth at each pass and connecting with review.
Conceptual/Topical
Focus is on the “why,” often with a unifying concept as well as specific skills; coverage may be broader.
Teacher Involvement
Low Teacher Involvement
Student-led materials; parent acts as a facilitator.
Medium Teacher Involvement
A mix of teacher-led time and independent student work.
High Teacher Involvement
Teacher-led lessons; may utilize discussions, hands-on activities and working together.
Additional Materials Required
No other materials needed
Everything you need is included.
Other Materials Required
There are additional required resources that are a separate purchase.
Other Materials Optional
There are additional resources mentioned or recommended but are not absolutely necessary.
Consumable
Consumable
Designed to be written in; not reusable.
Non-Consumable
Not designed to be written in; reusable.
Our Price
$59.95 $59.95 $47.96
Rainbow Savings: $11.99
Description

It takes teamwork, strategy and puzzle solving to play the Initiative game. Set in 1994, this game is for 1-4 players who take the roles of teenagers in the year 1994 when they find a board game called “The Key” at a garage sale. This is a story-driven game that consists of several missions that each take 30-60 minutes and start with players reading a page of a comic book for instructions. Since each chapter builds on things that are learned from previous chapters, it is advantageous to continue this game with the same players that begin this cooperative story game. If you enjoy puzzles, mystery and code-breaking, this is a game that might be just right for you and your game family or group!

Publisher's Description of Initiative Game
In 1994, four teenagers find a mysterious game at a yard sale. As they play it, they discover it is strangely connected to their lives. What will they risk to unravel the secrets of The Initiative? The Initiative is a unique cooperative board game of clever strategy, codebreaking, and visual storytelling.

Details
More Information
Product Format:Other
Brand:Unexpected Games
Grades:3-AD
EAN/UPC:841333110130
Length in Inches:11.625
Width in Inches:11.625
Height in Inches:2.8125
Weight in Pounds:2.95
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