Lost Cities Card Game

SKU
053338
Grade 5-AD
Teaching Method
Traditional
Teacher-centered curriculum commonly used in classrooms that may include a text, teacher manual, tests, etc.
Charlotte Mason
A methodology based on the work of a 19th century educator who maintained that children learn best from literature (Living Books), not textbooks.
Classical
A methodology based on the Latin Trivium (three stages of learning), including the grammar stage (memorization and facts), logic stage (critical thinking), and rhetoric stage (developing/defending ideas).
Unit Study
A thematic or topical approach centered around one topic that integrates multiple subject areas.
Montessori (Discovery)
A methodology based on the work of a 20th century educator that emphasizes student and sensory-driven discovery learning and real-life applications.
Other
Other methodologies
Religious Content
Secular
Contains content contrary to common Christian beliefs (i.e. evolution).
Neutral
Avoids religious or theoretical topics or presents multiple viewpoints without preference.
Christian/Religious
Faith-based or including instructional religious content.
Learning Modality
Auditory
Learns through listening, talking out loud or reading out loud.
Visual
Learns through seeing, prefers written instructions and visual materials.
Kinesthetic/Tactile (Hands-On)
Learns through moving, doing and touching.
Multi-Sensory
Curriculum that employ a variety of activities/components.
Presentation
Sequential
Curriculum progresses through well-defined learning objectives. Emphasizes mastery before moving to the next topic.
Spiral
Topics and concepts are repeated from level to level, adding more depth at each pass and connecting with review.
Conceptual/Topical
Focus is on the “why,” often with a unifying concept as well as specific skills; coverage may be broader.
Teacher Involvement
Low Teacher Involvement
Student-led materials; parent acts as a facilitator.
Medium Teacher Involvement
A mix of teacher-led time and independent student work.
High Teacher Involvement
Teacher-led lessons; may utilize discussions, hands-on activities and working together.
Additional Materials Required
No other materials needed
Everything you need is included.
Other Materials Required
There are additional required resources that are a separate purchase.
Other Materials Optional
There are additional resources mentioned or recommended but are not absolutely necessary.
Consumable
Consumable
Designed to be written in; not reusable.
Non-Consumable
Not designed to be written in; reusable.
Our Price
$19.95 $19.95 $17.90
Rainbow Savings: $2.05
Description

This simple, 2-player card game invites adventurous players to set out on up to five different expeditions but choose wisely or it will cost you in the end! The game has only two components: the board and a deck of cards. The board shows five different maps, each one a different color. The deck holds cards of the same five colors, numbered from 2-10, as well as investment cards. Each player is dealt 8 cards, and the rest of the deck is set aside as the draw pile. On each turn, players play one card, either on the board on the matching color (which acts as a discard pile, so either player can then pick it up) or in front of the board showing they are starting that expedition. Then they draw one card, either a new one from the pile or one they want from the board. Each expedition "costs" 20 points to go on, so players must be able to play cards adding up to at least 20 or they will lose points at the end. Investment cards for each color multiply the gain or loss! of an expedition. Once the draw pile runs out, the game is over and players add up their scores. For each expedition they've attempted, players add up their cards and deduct 20 points for the cost, totaling any excess points (or negative points) together for their total score.


Publisher's Description of Lost Cities Card Game

Two explorers embark on research journeys to remote corners of the world: the Himalayan mountains, the Central American rainforest, the Egyptian desert, a mysterious volcano, and the bottom of the sea. As the cards are played, the expedition routes take shape and the explorers earn points. The most daring adventurers make bets on the success of their expeditions. The explorer with the highest score after three rounds of expeditions wins. The rules of the game are simple, but beware: The lost cities hold many unseen mysteries! This new edition features a sixth set of expedition cards and a two-sided game board: On one side is the classic five-expedition game. On the other side, a new variant with six expeditions is offered.

Details
More Information
Product Format:Other
Brand:Kosmos
Grades:5-AD
EAN/UPC:814743013896
Length in Inches:8
Width in Inches:8
Height in Inches:1.25
Weight in Pounds:0.95
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