Risk Europe Game

SKU
051640
Grade 9-AD
Teaching Method
Traditional
Teacher-centered curriculum commonly used in classrooms that may include a text, teacher manual, tests, etc.
Charlotte Mason
A methodology based on the work of a 19th century educator who maintained that children learn best from literature (Living Books), not textbooks.
Classical
A methodology based on the Latin Trivium (three stages of learning), including the grammar stage (memorization and facts), logic stage (critical thinking), and rhetoric stage (developing/defending ideas).
Unit Study
A thematic or topical approach centered around one topic that integrates multiple subject areas.
Montessori (Discovery)
A methodology based on the work of a 20th century educator that emphasizes student and sensory-driven discovery learning and real-life applications.
Other
Other methodologies
Religious Content
Secular
Contains content contrary to common Christian beliefs (i.e. evolution).
Neutral
Avoids religious or theoretical topics or presents multiple viewpoints without preference.
Christian/Religious
Faith-based or including instructional religious content.
Learning Modality
Auditory
Learns through listening, talking out loud or reading out loud.
Visual
Learns through seeing, prefers written instructions and visual materials.
Kinesthetic/Tactile (Hands-On)
Learns through moving, doing and touching.
Multi-Sensory
Curriculum that employ a variety of activities/components.
Presentation
Sequential
Curriculum progresses through well-defined learning objectives. Emphasizes mastery before moving to the next topic.
Spiral
Topics and concepts are repeated from level to level, adding more depth at each pass and connecting with review.
Conceptual/Topical
Focus is on the “why,” often with a unifying concept as well as specific skills; coverage may be broader.
Teacher Involvement
Low Teacher Involvement
Student-led materials; parent acts as a facilitator.
Medium Teacher Involvement
A mix of teacher-led time and independent student work.
High Teacher Involvement
Teacher-led lessons; may utilize discussions, hands-on activities and working together.
Additional Materials Required
No other materials needed
Everything you need is included.
Other Materials Required
There are additional required resources that are a separate purchase.
Other Materials Optional
There are additional resources mentioned or recommended but are not absolutely necessary.
Consumable
Consumable
Designed to be written in; not reusable.
Non-Consumable
Not designed to be written in; reusable.
Our Price
$44.95 $44.95 $34.50
Rainbow Savings: $10.45
Description

The classic game of strategic conquest comes to medieval Europe with advanced rules, an enhanced style of play, and an optional team variant. Fight to control the crowns as you expand your kingdom, build units of your army, fulfill your king's orders, increase your wealth, and conquer cities to gain more power. Includes gameboard, detailed plastic pieces (crowns, 4 unique armies, castles, and war banners), cards, gold and silver pieces, dice, and instructions. For 2-4 players. ~Rachel E.

Publisher's Description of Risk Europe Game

This enhanced game of conquest will excite gamers with hours of battle and strategizing to control Europe! Each player steps into the role of a medieval king and competes with a full army to expand their kingdom and take over Europe. Through shrewd tactical planning –and a little bit of lucky dice rolling- one player will conquer Europe and reign supreme!

Details
More Information
Product Format:Other
Brand:Winning Moves Games
Grades:9-AD
EAN/UPC:714043012325
Length in Inches:10.5
Width in Inches:15.75
Height in Inches:2.625
Weight in Pounds:4.2
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