ObservAction Game

SKU
044370
Grade K-5
Teaching Method
Traditional
Teacher-centered curriculum commonly used in classrooms that may include a text, teacher manual, tests, etc.
Charlotte Mason
A methodology based on the work of a 19th century educator who maintained that children learn best from literature (Living Books), not textbooks.
Classical
A methodology based on the Latin Trivium (three stages of learning), including the grammar stage (memorization and facts), logic stage (critical thinking), and rhetoric stage (developing/defending ideas).
Unit Study
A thematic or topical approach centered around one topic that integrates multiple subject areas.
Montessori (Discovery)
A methodology based on the work of a 20th century educator that emphasizes student and sensory-driven discovery learning and real-life applications.
Other
Other methodologies
Religious Content
Secular
Contains content contrary to common Christian beliefs (i.e. evolution).
Neutral
Avoids religious or theoretical topics or presents multiple viewpoints without preference.
Christian/Religious
Faith-based or including instructional religious content.
Learning Modality
Auditory
Learns through listening, talking out loud or reading out loud.
Visual
Learns through seeing, prefers written instructions and visual materials.
Kinesthetic/Tactile (Hands-On)
Learns through moving, doing and touching.
Multi-Sensory
Curriculum that employ a variety of activities/components.
Presentation
Sequential
Curriculum progresses through well-defined learning objectives. Emphasizes mastery before moving to the next topic.
Spiral
Topics and concepts are repeated from level to level, adding more depth at each pass and connecting with review.
Conceptual/Topical
Focus is on the “why,” often with a unifying concept as well as specific skills; coverage may be broader.
Teacher Involvement
Low Teacher Involvement
Student-led materials; parent acts as a facilitator.
Medium Teacher Involvement
A mix of teacher-led time and independent student work.
High Teacher Involvement
Teacher-led lessons; may utilize discussions, hands-on activities and working together.
Additional Materials Required
No other materials needed
Everything you need is included.
Other Materials Required
There are additional required resources that are a separate purchase.
Other Materials Optional
There are additional resources mentioned or recommended but are not absolutely necessary.
Consumable
Consumable
Designed to be written in; not reusable.
Non-Consumable
Not designed to be written in; reusable.
Our Price
$24.99 $24.99 $22.49
Rainbow Savings: $2.50
Description

Kids will be challenged to think and act quickly as they will try to collect more items than other players in this fun and entertaining game. For the gameplay, each player takes turns spinning the spinner which will give them a prompt for which cards they will have to grab. For example, if the spinner points to the main category of food with the subcategory fruit, then players will have to grab all of the items that match that category. All of the cards are scattered across the table with the back of each one marking the category it belongs to. Each round is also timed with an included hourglass which helps keep the pace of the game fast and exciting. There are different variations of this game that are detailed in the instructions and can make it easier or more challenging depending on the ages of the players. Kids will catch on quickly with ObservAction as they begin to test their awareness and observational skills.

Publisher's Description of ObservAction Game

Reflexes, Concentration, Logical Thinking

Spin the spinner and find the correct objects as quickly as possible! Observation is a fascinating game that tests observation skills and the ability to think quickly, offering different game modes for children and adults to play together.



Details
More Information
Product Format:Other
Brand:Headu
Grades:K-5
EAN/UPC:8059591424773
Length in Inches:10
Width in Inches:11.125
Height in Inches:2.5
Weight in Pounds:2.4
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