Mosaic: A Story of Civilization Game

SKU
034775
Grade 9-AD
Teaching Method
Traditional
Teacher-centered curriculum commonly used in classrooms that may include a text, teacher manual, tests, etc.
Charlotte Mason
A methodology based on the work of a 19th century educator who maintained that children learn best from literature (Living Books), not textbooks.
Classical
A methodology based on the Latin Trivium (three stages of learning), including the grammar stage (memorization and facts), logic stage (critical thinking), and rhetoric stage (developing/defending ideas).
Unit Study
A thematic or topical approach centered around one topic that integrates multiple subject areas.
Montessori (Discovery)
A methodology based on the work of a 20th century educator that emphasizes student and sensory-driven discovery learning and real-life applications.
Other
Other methodologies
Religious Content
Secular
Contains content contrary to common Christian beliefs (i.e. evolution).
Neutral
Avoids religious or theoretical topics or presents multiple viewpoints without preference.
Christian/Religious
Faith-based or including instructional religious content.
Learning Modality
Auditory
Learns through listening, talking out loud or reading out loud.
Visual
Learns through seeing, prefers written instructions and visual materials.
Kinesthetic/Tactile (Hands-On)
Learns through moving, doing and touching.
Multi-Sensory
Curriculum that employ a variety of activities/components.
Presentation
Sequential
Curriculum progresses through well-defined learning objectives. Emphasizes mastery before moving to the next topic.
Spiral
Topics and concepts are repeated from level to level, adding more depth at each pass and connecting with review.
Conceptual/Topical
Focus is on the “why,” often with a unifying concept as well as specific skills; coverage may be broader.
Teacher Involvement
Low Teacher Involvement
Student-led materials; parent acts as a facilitator.
Medium Teacher Involvement
A mix of teacher-led time and independent student work.
High Teacher Involvement
Teacher-led lessons; may utilize discussions, hands-on activities and working together.
Additional Materials Required
No other materials needed
Everything you need is included.
Other Materials Required
There are additional required resources that are a separate purchase.
Other Materials Optional
There are additional resources mentioned or recommended but are not absolutely necessary.
Consumable
Consumable
Designed to be written in; not reusable.
Non-Consumable
Not designed to be written in; reusable.
Our Price
$69.99 $69.99 $61.50
Rainbow Savings: $8.49
Description

Mosaic is an epic civilization building, action selection game with a mid-range complexity. It may become one of your favorites if you like a big variety of choices during each turn that also gives you plenty of time to accomplish several goals before it ends.  There are several different ways to slowly build towards effective game-end points that can lead to victory and there is more than one good strategy that can be employed to firm up a win!

Overview: Each player starts with a unique leader card that gives them different abilities or advantages, and their starting resources.  In this game, food is produced to increase your population, stone is used to build cities and wonders, and ideas help to play technology cards which provide actions, resources and some of the nine pillars of civilization needed to build other technology cards and complete projects.

The universal currency is money which is used to equip military forces and at a two to one ratio, players can use it in place of stone, ideas or food resources. The main board has a hex grid and is divided into seven regions. The regions are where players will vie for control by building cities, towns, wonders and locating military forces to score some of the important points in the game.  It also has spaces for the four decks of cards (Build, Technology, Population, and Tax & Tariff) that propel the game.  

Mosaic takes place over rounds that are divided by Empire Scoring at which time players can start accumulating game points based on their domination of regions on the main board.  Players can take any one of eight possible actions during their turns.  They are:

  1. Work: Produce Stone, Food, or Ideas
  2. Population: Increase population
  3. Build: Place a city or town on the board or build a project
  4. Wonder: Construct a wonder in a region where you have a city.
  5. Technology: Claim a technology card
  6. Tax & Tariff: Tax the population or merchants you have and collect money.
  7. Military: Recruit military units and place in a region to build influence.
  8. Government: Create a government

Clearly, this game gives involved, strategic game play with several actions and strategies that players can employ towards the goal of earning the most points both during end of round and game-end scoring to win the game.  Mosaic accommodates 2-6 players and needs at least two hours to complete. I have enjoyed my time with this game so far and cannot wait to play with a larger group. ~ Marsha

Category Description for Strategy Games For All Ages

Please also see our Logic - Games section for more excellent strategy games.

Details
More Information
Product Format:Other
Brand:Forbidden Games
Grades:9-AD
EAN/UPC:852068008265
Length in Inches:12.625
Width in Inches:9.125
Height in Inches:4.125
Weight in Pounds:8.65
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