Vaughn Cube For Multiplication

SKU
024358
ISBN
9780768941777
Grade K-3
Teaching Method
Traditional
Teacher-centered curriculum commonly used in classrooms that may include a text, teacher manual, tests, etc.
Charlotte Mason
A methodology based on the work of a 19th century educator who maintained that children learn best from literature (Living Books), not textbooks.
Classical
A methodology based on the Latin Trivium (three stages of learning), including the grammar stage (memorization and facts), logic stage (critical thinking), and rhetoric stage (developing/defending ideas).
Unit Study
A thematic or topical approach centered around one topic that integrates multiple subject areas.
Montessori (Discovery)
A methodology based on the work of a 20th century educator that emphasizes student and sensory-driven discovery learning and real-life applications.
Other
Other methodologies
Religious Content
Secular
Contains content contrary to common Christian beliefs (i.e. evolution).
Neutral
Avoids religious or theoretical topics or presents multiple viewpoints without preference.
Christian/Religious
Faith-based or including instructional religious content.
Learning Modality
Auditory
Learns through listening, talking out loud or reading out loud.
Visual
Learns through seeing, prefers written instructions and visual materials.
Kinesthetic/Tactile (Hands-On)
Learns through moving, doing and touching.
Multi-Sensory
Curriculum that employ a variety of activities/components.
Presentation
Sequential
Curriculum progresses through well-defined learning objectives. Emphasizes mastery before moving to the next topic.
Spiral
Topics and concepts are repeated from level to level, adding more depth at each pass and connecting with review.
Conceptual/Topical
Focus is on the “why,” often with a unifying concept as well as specific skills; coverage may be broader.
Teacher Involvement
Low Teacher Involvement
Student-led materials; parent acts as a facilitator.
Medium Teacher Involvement
A mix of teacher-led time and independent student work.
High Teacher Involvement
Teacher-led lessons; may utilize discussions, hands-on activities and working together.
Additional Materials Required
No other materials needed
Everything you need is included.
Other Materials Required
There are additional required resources that are a separate purchase.
Other Materials Optional
There are additional resources mentioned or recommended but are not absolutely necessary.
Consumable
Consumable
Designed to be written in; not reusable.
Non-Consumable
Not designed to be written in; reusable.
Our Price
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Description
"

An approach to learning multiplication facts that may leave you exclaiming – “Why didn't someone teach me like this?" Or, it may leave you just scratching your head. It will depend on your learning style and retention ability. This program is ALL about connections – connections that some students need to be able to remember. Video instruction (enclosed DVD) is coupled with activity sheets (answers included) and some additional online quizzes/activities and a final test. The basic learning process is to watch short (10 min) video lessons and then complete activities – both printed and online. All components are included in the purchase of the single manual.

Starting with the “Four Rules," the author systematically works through the 10x10 multiplication table providing a system of picture/number association that vastly improves retention for some students – notably right-brain thinkers. All but 28 of the 100 multiplication facts fit neatly into Rules 2-4:

  1. Rule 2 – The Zero Rule (zero times any number equals zero) accounts for 21 facts
  2. Rule 3 – The One Rule (one times any number equals the number) accounts for another 19 facts; and
  3. Rule 4 – The Two Rule (two times any number equals the number added to itself) accounts for 17 facts.

Rule 1 is The Lessor Rule (you read the lower number first in every multiplication problem). The Lessor Rule shows that the 56 remaining facts are really two groups of 28 facts (i.e. 4x5 is the same fact as 5x4). Knowing/remembering the answer to both facts means learning only one connection between the two numbers and this is where the Vaughn Cube comes in.

The Vaughn Cube is a three-dimensional virtual room that the student visualizes with the help of video instruction and animations. Walls are color-coded and numbers are assigned to corners and mid-wall positions. A helpful robot points to items (such as nail, match, rope, and foot) positioned with each number. The student is taught to associate each item with a number. Then item associations are expanded to include the connections between every number. (i.e. 4 and 5; 3 and 7). These items are carefully chosen, which becomes apparent as the student is taught the digit code that corresponds to a particular sound. For instance, 3 is the Mmmm sound; 6 is the ch sound. Each of the sounds are illustrated by a short animation and a picture. The last teaching segments show how to convert the item names into numbers. At this point the only thing left for the student to do is to realize that the items connected to two numbers can be decoded by using the sounds to numbers code. For instance, 7x9 equals C h i m e which can be converted to 63 by way of the Ch and m sounds.

To summarize, the process is this:

  1. Digits 0-9 are each associated with items
  2. Connections between these digits are associated with items
  3. Sounds are associated with 0-9 digits
  4. Item names are converted into numbers

Some people will think all these associations and coding is a needless activity when you can “just" memorize the fact 7x9 = 63. But, there are some students for whom that memorization is an insurmountable barrier to ever learning the times tables. And, there are others who will take to this method and “own" the facts much more quickly than with other types of memorization devices. This program is for them. ~ Janice

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Publisher's Description of Vaughn Cube For Multiplication
"

is an amazing complete program that includes:

• a 2.5-hour DVD video with accompanying skill development and testing materials,

• and a helpful Instructor's Guide.

In approximately 6 hours (including the video and skill practice), your child can answer the 100 multiplication facts.

With this proven method, students do not have to memorize the multiplication tables by continuous repetition. Instead, they use their natural ability to remember what they see and where they see it.

Students can easily learn the multiplication facts as early as second grade, allowing them to enter third grade confident in their multiplication skills.

The Vaughn Cube for Multiplication is a fun, easy way for kids to learn and remember multiplication facts!

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Details
More Information
Product Format:Paperback
Brand:Peterson's
Grades:K-3
ISBN:9780768941777
Length in Inches:11
Width in Inches:8.5
Height in Inches:0.25
Weight in Pounds:1.05
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