Silver and Gold Game

SKU
020383
Grade 3-AD
Teaching Method
Traditional
Teacher-centered curriculum commonly used in classrooms that may include a text, teacher manual, tests, etc.
Charlotte Mason
A methodology based on the work of a 19th century educator who maintained that children learn best from literature (Living Books), not textbooks.
Classical
A methodology based on the Latin Trivium (three stages of learning), including the grammar stage (memorization and facts), logic stage (critical thinking), and rhetoric stage (developing/defending ideas).
Unit Study
A thematic or topical approach centered around one topic that integrates multiple subject areas.
Montessori (Discovery)
A methodology based on the work of a 20th century educator that emphasizes student and sensory-driven discovery learning and real-life applications.
Other
Other methodologies
Religious Content
Secular
Contains content contrary to common Christian beliefs (i.e. evolution).
Neutral
Avoids religious or theoretical topics or presents multiple viewpoints without preference.
Christian/Religious
Faith-based or including instructional religious content.
Learning Modality
Auditory
Learns through listening, talking out loud or reading out loud.
Visual
Learns through seeing, prefers written instructions and visual materials.
Kinesthetic/Tactile (Hands-On)
Learns through moving, doing and touching.
Multi-Sensory
Curriculum that employ a variety of activities/components.
Presentation
Sequential
Curriculum progresses through well-defined learning objectives. Emphasizes mastery before moving to the next topic.
Spiral
Topics and concepts are repeated from level to level, adding more depth at each pass and connecting with review.
Conceptual/Topical
Focus is on the “why,” often with a unifying concept as well as specific skills; coverage may be broader.
Teacher Involvement
Low Teacher Involvement
Student-led materials; parent acts as a facilitator.
Medium Teacher Involvement
A mix of teacher-led time and independent student work.
High Teacher Involvement
Teacher-led lessons; may utilize discussions, hands-on activities and working together.
Additional Materials Required
No other materials needed
Everything you need is included.
Other Materials Required
There are additional required resources that are a separate purchase.
Other Materials Optional
There are additional resources mentioned or recommended but are not absolutely necessary.
Consumable
Consumable
Designed to be written in; not reusable.
Non-Consumable
Not designed to be written in; reusable.
Our Price
$19.95 $19.95 $16.95
Rainbow Savings: $3.00
Description

What a nice, quick flip and write challenge! As treasure hunters exploring different islands, players compete to finish as many Treasure Cards as possible while using strategy to score with coins, palm trees and matching bonus cards. There are two basic types of cards used in gameplay: Players first choose two Treasure Cards that they complete by crossing out squares with dry erase markers to earn game points. Expedition cards display the shapes that players use to fill in their Treasure Cards. In addition, each player receives a scorecard to track coins, palm trees and for final game scoring. Finally, a central counter card keeps track of game rounds and designates trophy awards that players earn as they cross out each group of four stars on their player scorecards.

This is how Silver & Gold plays:

  1. Draw an Expedition Card. All players cross out a matching shape on one of their two available treasure cards.
  2. If a player has covered an X, they can cross out an additional box on either of their Treasure Cards.
  3. If crossing out a coin on a Treasure Card, players also cross out a coin on their scorecard. Each time they are able to cross out four coins, they claim the highest scoring trophy available on the round counter card and write this bonus in on their scorecard. The highest point trophies are the ones that players earn the soonest in the game.
  4. If crossing out a Palm Tree, the player counts all palm trees currently displayed on their Treasure Card as well as the four available Treasure Cards displayed and writes that bonus on their scorecard.
  5. After a player completes a Treasure Card, it is put aside for end game scoring and they choose a new one from the four cards displayed in the center of the table or from the top of the facedown pile. Once seven Expedition Cards are used, the round is over and a new round begins. Reshuffle the Expedition Cards and repeat another round. Continue until four rounds are completed which ends the game and scoring starts. Players earn points from completed Treasure Cards, coins, trophies and palm tree bonuses as well as any additional Treasure Card bonuses. The player with the most points wins the game.

This is an easy, starter-level flip and write and a great introduction for younger and newer players just starting to play games of this genre. It is portable, easy to take when travelling and plays in 20 minutes. For 2-4 players.

Publisher's Description of Silver and Gold Game

Distant islands, golden treasures - who hasn't dreamed of them?! You are in luck because the treasure is in your hands. You are holding Silver and Gold: pure, addictive gold by Phil Walker-Harding (Sushi Go, Imhotep, Baren Park). Players must rain X's down, rapid-fire, in the right configurations to close out island cards and hit the right bonuses before they can jump to the next card.

Every card in the game can be written on and cleaned off! Such a clever game will have you playing again and again!

Details
More Information
Product Format:Other
Brand:Pandasaurus Games
Grades:3-AD
EAN/UPC:854382007450
Length in Inches:7
Width in Inches:4.5
Height in Inches:0.875
Weight in Pounds:0.45
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