Code Master Board Game

SKU
015607
Grade 3-AD
Teaching Method
Traditional
Teacher-centered curriculum commonly used in classrooms that may include a text, teacher manual, tests, etc.
Charlotte Mason
A methodology based on the work of a 19th century educator who maintained that children learn best from literature (Living Books), not textbooks.
Classical
A methodology based on the Latin Trivium (three stages of learning), including the grammar stage (memorization and facts), logic stage (critical thinking), and rhetoric stage (developing/defending ideas).
Unit Study
A thematic or topical approach centered around one topic that integrates multiple subject areas.
Montessori (Discovery)
A methodology based on the work of a 20th century educator that emphasizes student and sensory-driven discovery learning and real-life applications.
Other
Other methodologies
Religious Content
Secular
Contains content contrary to common Christian beliefs (i.e. evolution).
Neutral
Avoids religious or theoretical topics or presents multiple viewpoints without preference.
Christian/Religious
Faith-based or including instructional religious content.
Learning Modality
Auditory
Learns through listening, talking out loud or reading out loud.
Visual
Learns through seeing, prefers written instructions and visual materials.
Kinesthetic/Tactile (Hands-On)
Learns through moving, doing and touching.
Multi-Sensory
Curriculum that employ a variety of activities/components.
Presentation
Sequential
Curriculum progresses through well-defined learning objectives. Emphasizes mastery before moving to the next topic.
Spiral
Topics and concepts are repeated from level to level, adding more depth at each pass and connecting with review.
Conceptual/Topical
Focus is on the “why,” often with a unifying concept as well as specific skills; coverage may be broader.
Teacher Involvement
Low Teacher Involvement
Student-led materials; parent acts as a facilitator.
Medium Teacher Involvement
A mix of teacher-led time and independent student work.
High Teacher Involvement
Teacher-led lessons; may utilize discussions, hands-on activities and working together.
Additional Materials Required
No other materials needed
Everything you need is included.
Other Materials Required
There are additional required resources that are a separate purchase.
Other Materials Optional
There are additional resources mentioned or recommended but are not absolutely necessary.
Consumable
Consumable
Designed to be written in; not reusable.
Non-Consumable
Not designed to be written in; reusable.
Our Price
$22.99
Description

Programming isn't just for the computer in this game! The idea is to "program your way through each puzzle, using a specific combination of movements. Included in the game is an avatar, a portal, various move tokens (actions your avatar can take such as jumping, sliding, or running), power crystals, and enemy tokens, along with a map book and guide book. The map book contains puzzles of increasing difficulty with color-coded paths, which indicate which movement you need to go down the path, numbered spaces for power crystals, your avatar, and the portal. The guide book is your "program: you place movement tokens on the various slots available in that puzzle, and then "run the program by moving your avatar based on what tokens you placed in the guide book. The goal is to program your avatar to collect all gems, fight enemies, and navigate your way to the portal. Once you have a successful program, you can move on to the next level! But be warned: though the early levels are simple, there's only one solution to each puzzle. Later puzzles feature loops, one-way paths, and non-linear programming logic in the guidebook. While the main goal is to demonstrate how computer programs "think, the game is also great for developing planning, sequential logic, and problem-solving skills. Code Master is a single-player game, but can easily be passed around level-by-level for some family fun!

Publisher's Description of Code Master Board Game

Learn programming basics without a computer! In Code Master, your Avatar travels to an exotic world in search of power Crystals. Along the way, you use programming logic to navigate the Map. With only one specific sequence of actions, you have to think carefully. Once you collect all the Crystals and land at the Portal, you win! Playing Code Master won't just teach you programming, you'll also build planning, sequential reasoning and problem-solving skills.

Details
More Information
Product Format:Other
Brand:ThinkFun
Grades:3-AD
EAN/UPC:019275019501
Length in Inches:7.875
Width in Inches:11.875
Height in Inches:2
Weight in Pounds:1.2
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