My First Castle Panic Game

SKU
012597
Grade 3-AD
Teaching Method
Traditional
Teacher-centered curriculum commonly used in classrooms that may include a text, teacher manual, tests, etc.
Charlotte Mason
A methodology based on the work of a 19th century educator who maintained that children learn best from literature (Living Books), not textbooks.
Classical
A methodology based on the Latin Trivium (three stages of learning), including the grammar stage (memorization and facts), logic stage (critical thinking), and rhetoric stage (developing/defending ideas).
Unit Study
A thematic or topical approach centered around one topic that integrates multiple subject areas.
Montessori (Discovery)
A methodology based on the work of a 20th century educator that emphasizes student and sensory-driven discovery learning and real-life applications.
Other
Other methodologies
Religious Content
Secular
Contains content contrary to common Christian beliefs (i.e. evolution).
Neutral
Avoids religious or theoretical topics or presents multiple viewpoints without preference.
Christian/Religious
Faith-based or including instructional religious content.
Learning Modality
Auditory
Learns through listening, talking out loud or reading out loud.
Visual
Learns through seeing, prefers written instructions and visual materials.
Kinesthetic/Tactile (Hands-On)
Learns through moving, doing and touching.
Multi-Sensory
Curriculum that employ a variety of activities/components.
Presentation
Sequential
Curriculum progresses through well-defined learning objectives. Emphasizes mastery before moving to the next topic.
Spiral
Topics and concepts are repeated from level to level, adding more depth at each pass and connecting with review.
Conceptual/Topical
Focus is on the “why,” often with a unifying concept as well as specific skills; coverage may be broader.
Teacher Involvement
Low Teacher Involvement
Student-led materials; parent acts as a facilitator.
Medium Teacher Involvement
A mix of teacher-led time and independent student work.
High Teacher Involvement
Teacher-led lessons; may utilize discussions, hands-on activities and working together.
Additional Materials Required
No other materials needed
Everything you need is included.
Other Materials Required
There are additional required resources that are a separate purchase.
Other Materials Optional
There are additional resources mentioned or recommended but are not absolutely necessary.
Consumable
Consumable
Designed to be written in; not reusable.
Non-Consumable
Not designed to be written in; reusable.
Our Price
$24.95 $24.95 $23.95
Rainbow Savings: $1.00
Warning
Choking Hazard
  • Small parts. Not for children under 3 years.
Description

Come together and defend your castle against the monsters! Bringing the fun of the original Castle Panic to a younger group of warriors, this cooperative game pits the heroes against the monsters and their relentless march toward your castle. Each space on the gameboard path features one of three different shapes, in one of three colors. Three monsters start at the forest end of the path, with 13 more in a draw pile. Each turn, players draw a card from the deck of castle defenders, plays a card from their hand (or entreats another player for help) to defeat a monster (matching the shape and color of the space the monster occupies), moves the remaining monster tokens one step closer to the castle, and adds a new monster to the beginning of the path. Special heroes and monsters bring unique elements to game play. Will you vanquish the monsters or will they tear down your castle? 1-4 players, with a 20-minute game play. ~ Megan

Publisher's Description of My First Castle Panic Game

My First Castle Panic is a preschool version of our best-selling game Castle Panic. Players still have to work together to defend their castle from incoming monsters, but in this streamlined version there is just a single path and there is no reading required to play the game. My First Castle Panic is a cooperative game for 1 to 4 players ages 4 and up that plays in 20 minutes.

A group of monsters is racing out of the woods and coming right at your Castle! Players need to catch all the monsters before they smash the Castle flat. Send out your brave defenders to match the color and shape of the space where a monster is to catch it. But watch out! The monsters move closer to the Castle every turn, and more monsters keep coming!

Details
More Information
Product Format:Other
Brand:Fireside Games
Grades:3-AD
EAN/UPC:850680002203
Length in Inches:10.5
Width in Inches:10.5
Height in Inches:2
Weight in Pounds:1.3
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